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[Holo Toolkit]Crash when re-importing "HoloToolkit" assets
Steps to reproduce:1. Download and open attached project.2. Notice that the "Console" window outputs: "A default asset was created f... Read more
[Shaders] Some _Object2World references are not changed to unity_ObjectT...
Reproduction Steps:1. Create new project on Unity 5.3.4f12. Create new Shader3. Copy Paste code from edit to the Shader4. Notice tha... Read more
transform.childCount remains the same after deleting all children
Steps to reproduce:1. Open attached project "childtest.zip"2. Open "test" scene3. Run the project4. Press Button5. Notice how Debug.... Read more
[Network Lobby]Some networking classes do not exist in 5.4 beta
Steps to reproduce:1. Create a new project.2. Open, download and import this asset:https://www.assetstore.unity3d.com/en/#!/content/... Read more
Preferences > Load Previous Project makes Unity crash after closing the ...
Reproduction steps:1. Open attached project2. Close the project3. Open the project again4. Close it again5. Unity bug reporter opens... Read more
[Performance] Enabling complex clothes cause huge spikes on the CPU
Steps to reproduce: 1) Download attached project " Test Cloth.zip " and open in Unity 5.3.5p5 .2) Open scene "Test".3) In Profiler, ... Read more
[Dialog Image]Custom dialog image does not appear in Windows build when ...
Steps to reproduce:1. Download and open attached project named "Librario".2. Press "File->Build Settings" and select "Windows" as... Read more
Script reference on Prefab in AssetBundle missing when adding/changing n...
Steps to reproduce:1. Open attached project2. Open "Demo" scene3. Play in editor-- AssetBundlemanager initializes prefab which print... Read more
Crashed in ApplyMaterialPassWithCache when using custom Fonts
Steps to reproduce: 1) Download attached project " BugReport.zip " and open in Unity.2) Observe crash. If you wasn't able to crash U... Read more
[tvOS] Setting UnityEngine.Apple.TV.Remote.allowRemoteRotation in Awake ...
Steps to reproduce: 1. Open attached project (tvos_rotation.zip)2. Switch to tvOS3. Open and build 'Test' scene4. Build and run on A... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used