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Material won't render unless a default shader is used
How to reproduce:1. Open Unity2. Load user-submitted project (Space_Shooter.zip)3. Load "Main.unity" scene4. Instantiate "Bolt.prefa... Read more
[Regression] Timeline crashes on UWP x86 .Net build
How to reproduce:1. Download attached project file2. Switch platform to UWP and Backend to .Net3. Build and open in Visual Studio4. ... Read more
TestRunner: "Create Test" multiple times creates deep hierarchy of folde...
Steps to reproduce:1. Create a new project2. Open TestRunner3. Hit "Create Test Assembly Folder" multiple times repeatedly (without ... Read more
[UWP] WACK Fails on "Branding" test
Reproduction steps:1. Build any project using 2017.3.x version2. Create App package and try to pass WACK3. WACK fails on Branding te... Read more
[VR | Performance] 2017.3 GPU memory usage increased about 100MB when VR...
Our contact from Oculus reported a performance issue on 2017.3 to XR devs and we XR QA are able to repro the issue.Basically, compar... Read more
[WSA] Reference Rewriter fails with target -UnityEngine.Timeline.dll/Uni...
Steps to reproduce:1. Open the attached project2. Build for Windows Store3. Observe the exception Actual results: Unable to build th... Read more
Regression: Unfolding dropdown performs "Undo" (action back) action
Regression - doesn't happen in 2017.3.0f1 and 2018.1.0a5, started to happen in 2018.1.0a6 and later (also in 2018.1.0b5)I am on Wind... Read more
ArgumentOutOfRangeException when selecting transition on "Any State" in ...
ArgumentOutOfRangeException when selecting transition on "Any State" in the Animator. Transition that goes from 'Any State' to any o... Read more
[Android]Crash on Reflection to AndroidProxy Defintion in C#
Steps to reproduce:1. Build attached project for Windows x86_64 and Android2. Run Windows build and login with "alvin" (same for pas... Read more
[Recorder] Changing the "Selected Recorder:" to Unity/Image Sequence di...
[Recorder] Changing the "Selected Recorder:" to Unity/Image Sequence displaces the drop down to the right top corner Steps to repro:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open