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[ARKit][EasyFix] Method's name is misspelled in GenerateImageAnchor.cs
To reproduce:1. Download spring2018_update branch from here: https://bitbucket.org/Unity-Technologies/unity-arkit-plugin/downloads/?... Read more
[Editor] Crash on changing the graphics API to DirectX 12
Editor crashes while changing the "Graphics APIs to DirectX12" Steps to reproduce:1. Open empty project2. File > Build Settings &... Read more
Mouse click registers twice when foregrounding unity while recompiling a...
To reproduce:1. Open QA's attached project2. Edit any comment in the "EditMe" script3. Click on the Editor window to foreground it a... Read more
Flickering Inspector (or other) window when changing Color Space from Ga...
How to reproduce:1. Open the attached project2. Go to Edit --> Project Settings -->Player3. Change Color Space from Gamma to L... Read more
[LTpipe] Shadows not rendered on mobile editor/player when MSAA is used ...
Shadows not rendered in Lightweight SRP for android in game view. Refer to the screenshot and video attached. Steps to reproduce:1) ... Read more
[HDRP][Template] Exceptions are thrown while switching platform to WebGL...
Exceptions are thrown while switching platform to WebGL and assets are unlit. Steps to repro:1. Open the Unity editor > Create a ... Read more
Setting the size of a Rect Transform resets all children if their Anchor...
To reproduce:1. Open QA's attached project2. Open the script "Test" and comment 14th line3. Play the scene Expected result: The Imag... Read more
[Editor] Crash on selecting "reset packages to default" using templates
Editor crashes on selecting "reset packages to default" from "Help" menu using templates. Steps to Reproduce:1. Create a new project... Read more
[WebGL] instanced terrain crashes build with error message
-e: see title, disabling instancing loads the scene -repro:--open attached project--enable instancing for the terrain in the scene--... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size