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0
votes
Won't Fix

[URP][MacOS] Getting Light artifacts in a Scene view with multiple Refle...

Universal RP

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Aug 10, 2022

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Version/s: 2020.3.38f1

Reproduction steps:1. Open the attached Unity project "iOSFlickeringIssue.zip"2. Go to File > Build Settings and select iOS Platf... Read more

0
votes
Fixed

Multithreaded builds sometimes don't print the stack trace when using IL...

IL2CPP

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Aug 24, 2022

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Version/s: 2020.3.38f1, 2021.3.8f1, 2022.1.14f1, 2022.2.0b5, 2023.1.0a8

Reproduction steps:1. Open the attached project “PlayerLogBugUnity_1316147.zip“2. Build And Run the project using IL2CPP Scripting B... Read more

2
votes
Won't Fix

Incorrect dependencies are displayed when "Check Scene to Addressable Du...

Addressable Assets

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Aug 24, 2022

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Version/s: 2020.3.38f1, 2021.3.8f1, 2022.1.14f1, 2022.2.0b5, 2023.1.0a8

Reproduction steps:1. Open the attached project “AtlasTest.zip“2. In the Addressables Analyze window select the "Check Scene to Addr... Read more

0
votes
Fixed

Builds are rendered darker than in Editor when building with post-proces...

Universal RP

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Aug 24, 2022

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Version/s: 2020.3.37f1, 2021.3.8f1, 2022.2.0b3, 2023.1.0a4

How to reproduce:1. Open the attached project “PPbugF_10803.zip“2. Build And Run the project (File > Build And Run) Expected resu... Read more

0
votes
Fixed

Cannot create version-like folders when using AssetDatabase.CreateFolder...

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Aug 24, 2022

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Version/s: 2022.1.14f1, 2022.2.0b6, 2023.1.0a9

Reproduction steps: Open the attached project Select GameObject > Create Folder and Some Assets Observe the created folder’s name... Read more

0
votes
Fixed

Supplied List Capacity is being checked instead of Count when calling Ar...

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Aug 24, 2022

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Version/s: 2020.3.39f1, 2021.3.9f1, 2022.1.14f1, 2022.2.0b6, 2023.1.0a8

Reproduction steps:1. Open the attached project "My project (2)"2. Enter Play mode Expected result: There are no errors in the Conso... Read more

0
votes
Fixed

AssetBundle indeterminism caused by mesh streaming info

Asset Bundles

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Aug 24, 2022

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Version/s: 2020.3.38f1, 2021.3.8f1, 2022.1.14f1, 2022.2.0b5, 2023.1.0a6

If the same mesh is used in 2 AssetBundles, the first time is streamed and second time it is not(used by vfx for instance). The seco... Read more

0
votes
Fixed

[iOS][Chrome] UI button stops working after opening new tab and going ba...

Web Platform

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May 25, 2022

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Version/s: 2020.3.25f1, 2021.2.7f1, 2022.1.0b2, 2022.2.0a7, 2023.1.0a6

Reproduction steps:1. Download and open the attached "WebglUIButtonTest.zip" project2. Build the project for WebGL and deploy it to ... Read more

0
votes
Fixed

Project Settings keeps appending {fileID: 0}

Input

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Aug 24, 2022

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Version/s: 2021.3.0f1

Forum users have reported that when using the new input system, an "\{fileID: 0}" string keeps getting appended to the projectsettin... Read more

0
votes
Fixed

DecalMeshForwardEmissive and DecalProjectorForwardEmissive are re-enable...

HD RP

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Aug 25, 2022

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Version/s: 2021.3.9f1, 2022.2.0b7, 2023.1.0a6

Reproduction steps:1. Open the user’s attached project2. Open “Assets/M_Decal.mat” with a text editor3. Open script file “Assets/Edi... Read more

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