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Model Topology is broken when using "Mesh.SetUVs" with "Keep Quads" sett...
How to reproduce: 1. Open project "UvBreakTopology.zip" 2. In the Project window select the "Base" model 3. In the Inspector window ... Read more
Listen function does not detect any input when using the G29 wheel
How to reproduce: 1. Connect the G29 wheel to the computer 2. Open the user's attached "InputSystemInspectorBug.zip" 3. Open the Sce... Read more
Unity.Mathematics types are not indented and axis labels are not display...
Reproduction steps: 1. Open the 'BugTest1' project 2. Open the 'Float2InspectorTest.cs' 3. Open the 'SampleScene' 4. In the Hierarch... Read more
Game build appears black when Post Processing layer on Camera is used
Reproduction steps: 1. Open user's attached project 2. In Hierarchy go to the Main Camera object 3. In the inspector make sure that ... Read more
"EditorGUILayout.MaskField" returns different values if the dropdown lis...
How to reproduce: 1. Open project "MaskField bug.zip" 2. In the Menu open Window > My Window 3. Press on "Nothing" and select "A", "... Read more
Rotated and constrained GameObject with Fixed Joint breaks after collisi...
How to reproduce: 1. Open the user's attached project "FixedJointBug.zip" 2. Press Play Expected result: GameObject with Fixed Join... Read more
Crash when instantiating the Addressable Prefab with TextMesh Pro
Reproduction steps: 1. Open the 'Sandbox-AddressablesCrash' project 2. Go to the 'Window -> Asset Management -> Addressables -> Grou... Read more
Editor crashes when an AnimationEvent is created via script and played b...
How to reproduce: 1. Open the user-submitted project 2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity) 3. Enter Play... Read more
Crash on mono_log_write_logfile when calling Marshal.GetFunctionPointerF...
Reproduction steps: 1. Open the project "1390445.zip" 2. Drag "Test.cs" script onto any object in the Hierarchy 3. Enter Play Mode ... Read more
Long string of text cannot be seen when deleting it
Reproduction steps: 1. Create a new project 2. In the Hierarchy window rename any GameObject to have a long name that it doesn't fit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1