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The origin and direction of the Ray get swapped on the client side when ...
To reproduce: 1. Open the project, attached by the tester (RpcClientRay.zip)2. Build the project for PC3. Launch the build and enter... Read more
HDR camera introduces pixel artifacts in a light-mapped scene
How to reproduce:1. Load tester-submitted project2. Open "Title Screen.unity" scene3. Rotate the camera and stop when the white spot... Read more
[.NET 4.6] StackOverflowException when using AudioFilters and OnAudioFil...
Steps to reproduce:1. Download AudioFilters.zip2. Build the project3. Run the build with arguments: "-batchmode -nographics" Result:... Read more
Timeline play fails if moving objects are not visible in scene view
Reproduction Steps:1. Open User's project2. Open "First" scene3. Play Scene4. Make only Game Game view visible and Scene hidden5. Pr... Read more
Two or more cameras without any being tagged as "MainCamera" fails to cr...
Steps to reproduce:1. Download the .unitypackage (attached in one of the letters)2. Import it to an empty project3. Open testScene4.... Read more
Type load exception is thrown when trying to load System.Security.Crypto...
Steps to reproduce:1. Open the attached project2. Open the StartScene.unity scene3. Play the scene4. Observe the error Actual result... Read more
[VR] Incorrect shadows and projections when using SetStereoProjectionMat...
The attached project implements planar reflections by mirroring a camera across a reflection plane (plane at y=0, normal=y). How to ... Read more
Assets are unloaded if OnValidate is used it to set a field on another c...
Reproduction steps:1. Open the attached project "GarbageCollectionBugs.zip";2. Open the Example.unity scene;3. Use Window -> Prof... Read more
[VR][Android] Bottom inner side area of VR eyes has sharp edges when Def...
To reproduce: 1. Download and open attached "case_997887-AndroidStereoTest.zip" project.2. Build and run on Galaxy Note 8 device.3. ... Read more
Crash on MemoryManager::Reallocate while changing the scene
How to reproduce:1. Open the "Loading_Crash.zip "project2. Open the scene "Zone2"3. Press Play4. Walk right until the game starts lo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes