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[HDRP] Raytraced SSR is blurry when used with coat, resulting in loss of...
Check the images. The details from HDRI sky and geometry are lost when using raytracing SSR. The issue only occurs with coat materia... Read more
[MacOS] Secondary monitor doesn't refresh when adding a GameObject on a ...
Reproduction steps: 1. Create a new project and open it on the main monitor 2. Make Unity Editor fullscreen 3. Place the Unity Edito... Read more
Scene's lighting dims when reloading the Scene in Play Mode
How to reproduce: 1. Open the user's attached project 2. Press Play 3. Observe the Game view and wait for the Scene to reload Expec... Read more
"ImageConversion.EncodeArrayToJPG" colors are different in "BGR" encodin...
How to reproduce: 1. Open project "EncodingBug.zip" 2. Enter the "SampleScene" Scene 3. Enter and exit Play Mode 4. Go to the "Encod... Read more
[macOS] Scene and Game views become black when the "Shadow Debug Mode" i...
How to reproduce: 1. Create a new HDRP project 2. Open the "Window -> Analysis -> Rendering Debugger" window in the menu 3. Set the ... Read more
[XR][URP] Fog is shifted in the right eye when Deferred rendering path i...
Reproduction steps: 1. Open the attached project ("Issue-URP-VR-deferred-fog.zip") 2. Open the SampleScene and enter Play mode Expe... Read more
Sprites displayed incorrectly when unparenting a GameObject with a disab...
Reproduction steps: 1. Open the user's attached project ("SortingLayerBug.zip") 2. Open "BugScene" 3. Enter Play mode 4. Press "l" o... Read more
Select asset in Project Browser is much slower than in the latest LTS ve...
Steps: 1. Open attached project 2. Open "Explorer -> Window" from menu 3. Press Replay 4. Take a look how much time it takes to do 3... Read more
The first element of a Reorderable List/Array is not editable when creat...
How to reproduce: 1. Open the user-submitted project 2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity) 3. In the Hie... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1