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0
votes
By Design

Physics Joints collision is not blocking as expected

Physics

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Jan 09, 2018

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Version/s: 2017.2.0f3

How to reproduce:1. Open the attached project2. Open the "ConfigurableJointTravelThrough" scene3. Enter Play mode4. Press "Run Joint... Read more

0
votes
By Design

AssetBundle Variant does not change Texture in Material

Asset Bundles

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Jan 14, 2018

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Version/s: 2017.3.0f3

Reproduction steps:1. Download "Out_Of_Bounds.zip" project and open in Unity2. Open "ProgramStart" scene3. Enable Play mode4. Exit P... Read more

1
votes
Postponed

NavMeshAgent updates position even when updatePosition is false

AI Navigation

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Jan 21, 2018

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Version/s: 2017.3.0f3

In the attached example you will see that "AgentA" gameObject does not move. It has a NavMeshAgent attach to it in the scene. This o... Read more

0
votes
Won't Fix

Inner's ExpandHeight is not enforced when outter GUILayout.BeginScrollVi...

IMGUI

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Jan 22, 2018

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Version/s: 2017.3.0f3

To reproduce: 1. Download attached project "TestGUIExpand.zip" and open in Unity2. Open "Test01" scene3. Open TestEditor (Tests >... Read more

0
votes
Fixed

Material won't render unless a default shader is used

Shaders

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Jan 28, 2018

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Version/s: 2017.3.0f3

How to reproduce:1. Open Unity2. Load user-submitted project (Space_Shooter.zip)3. Load "Main.unity" scene4. Instantiate "Bolt.prefa... Read more

0
votes
Duplicate

[Regression] Timeline crashes on UWP x86 .Net build

Universal Windows Platform

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Jan 30, 2018

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Version/s: 2017.3.0p3

How to reproduce:1. Download attached project file2. Switch platform to UWP and Backend to .Net3. Build and open in Visual Studio4. ... Read more

0
votes
Fixed

TestRunner: "Create Test" multiple times creates deep hierarchy of folde...

Unity Test Runner

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Jan 31, 2018

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Version/s: 2018.1.0b4

Steps to reproduce:1. Create a new project2. Open TestRunner3. Hit "Create Test Assembly Folder" multiple times repeatedly (without ... Read more

0
votes
By Design

[UWP] WACK Fails on "Branding" test

Universal Windows Platform

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Jan 31, 2018

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Version/s: 2017.3.1f1

Reproduction steps:1. Build any project using 2017.3.x version2. Create App package and try to pass WACK3. WACK fails on Branding te... Read more

0
votes
Won't Fix

[VR | Performance] 2017.3 GPU memory usage increased about 100MB when VR...

XR SDK

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Jan 31, 2018

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Version/s: 2017.3.0p4

Our contact from Oculus reported a performance issue on 2017.3 to XR devs and we XR QA are able to repro the issue.Basically, compar... Read more

0
votes
Won't Fix

[WSA] Reference Rewriter fails with target -UnityEngine.Timeline.dll/Uni...

Universal Windows Platform

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Jan 31, 2018

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Version/s: 2018.1.0b1, 2018.1.0b5

Steps to reproduce:1. Open the attached project2. Build for Windows Store3. Observe the exception Actual results: Unable to build th... Read more

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