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It is possible to bypass Force Single Instance
To reproduce: 1. Create a new project and build it2. Select the .exe file and double tap Enter quickly (might require multiple tries... Read more
.NET3.5 Editor crashes from a fixed statement in unsafe .dll compiled by...
Steps to reproduce:1. Download and open the attached project2. Enter Playmode Result: Crash Reproduced on 5.6.5p1, 2017.1.3p1, 2017.... Read more
[Linux Player] Player occasionally freezes when starting a video clip
Steps to reproduce:1. Download the attached project2. Build the "scene" to Linux3. Open the build4. If video plays successfully, clo... Read more
Changes to the UI Image material color doesn't show up when the Image is...
To reproduce: 1. Open the project, attached by the user (Shader Mask Bug.zip)2. Open the "Test" scene3. Enter Play mode4. Press Rand... Read more
SpriteAtlas cannot be loaded from an asset bundle which is built from an...
To reproduce:1. Open user's attached project2. Open and play the "Rain" scene Expected result: Sprite is imported from the asset bun... Read more
Crash on Skybox::SetupSun when Skybox.mat material is attached to the scene
How to reproduce:1. Open attached unity project "FG Test Map"2. Load scene "Game" Expected result: "Game" scene is opened.Actual res... Read more
PostLateUpdate.PlayerUpdateCanvases spike when enabling / disabling comp...
To reproduce:1. Open my attached project4. Open Profiler and enter Play mode5. Keep disabling and enabling Image game object (severa... Read more
Project created with the new render pipeline template has wrong frag sha...
How to reproduce:1. Open QA attached project (More information about files is in edit field)2. Inspect the frag shader output differ... Read more
Applying a prefab throws NullReferenceException
To reproduce: 1. Open the project, attached by the user (Assets.zip)2. Open the "Menu" scene3. Select Standard Scene Manager game ob... Read more
Crash in mono_jit_runtime_invoke on project launch
To reproduce: 1. Open the project, attached by the user (ProjectConjure.zip) Reproduced in 2071.3.0f3, 2017.3.0p4, 2018.1.0b5Could n... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size