Search Issue Tracker
Editor closes when animation is playing in the Play Mode for about an hour
Reproduction steps: 1. Open the user's attached "TestUnityProject.zip" project 2. Open the “SampleScene” Scene 3. Enter the Play Mod... Read more
Shader errors do not have info about originating subshader/pass
Shader errors do not tell user anything about the subshader/pass that was compiled when hitting the error. Therefore it is easy to b... Read more
Script compilation fails when modifying code during compilation
This issue is very inconsistent and hard to reproduce. Required reproduction steps, versions of the Unity Editor and Burst package t... Read more
[M1] Crash with * Assertion at handle.c:446, condition `m_class_is_value...
Reproduction steps: 1. Open the user's attached project and scene "Main Menu" 2. Enter play mode 3. Press the "Multiplayer Arena" bu... Read more
[VFX Graph] Gizmos of the Shape disappear when connecting any node to th...
How to reproduce: 1. Open the attached VFX Graph and drag it to the Scene 2. Attach it to the GameObject and Select Init context 3. ... Read more
InvalidOperationException thrown after undoing changes while Animation i...
How to reproduce: 1. Open attached project 2. Open 'Edit while paused' scene 3. Select Human in Inspector 4. In VeryAnimation tab se... Read more
[Hub] Missing folders in AndroidPlayer folder when installing Editor wit...
Reproduction steps: 1. Open Unity Hub 2. Go to Installs 3. At the top right corner select Install Editor 4. Install any Editor with ... Read more
Mouse position is offset by a few pixels from the tip of the cursor in G...
How to reproduce: 1. Open the attached “New Unity Project.zip” project 2. Open the “SampleScene” Scene 3. Enter the Play Mode 4. Try... Read more
[GPU PLM] Crash after enabling Auto at the end of Bake - OpenCLRenderLig...
Steps to repro: 1. Open the attached project and 'ProgressiveLightmappingExample' scene; 2. In the Preferences window (Edit > Prefer... Read more
[Oculus] Quest build crashes on signal 11 (SIGSEGV)
Reproduction steps: 1. Open the attached user's project " HTPK_OC34_Test.zip" 2. Build for Quest 1/2 Expected result: the Applicati... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map