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[Android] PostProcessBuild is executed after the app is deployed and run...
To reproduce:1) Open attached project2) Build and run on Standalone platform3) Notice that during PostProcess a dialog jumps in from... Read more
Calling AudioSource.Play every frame causes the first Audio Filter to lo...
How to reproduce: 1. Open the attached project and a "Test" scene in it.2. Open the Console window, play the scene and notice how th... Read more
Activation from command line fails if there is old license file
Prerequisites:- Editor is already activated and has a license file (e.g. Personal Edition) Repro:1. Close Editor2. Try to activate i... Read more
Activation from command line fails on 4.7.2 on staging
Repro:1. Try to activate editor from command line with e.g. ./Unity -licenseserver license-staging.hq.unity3d.com -activationserver ... Read more
[Regression][5.5][Win] InvalidExceptionError is thrown after double clic...
Steps to reproduce: 1. Open Unity 5.5 (trunk) on Windows;2. Double click on 'Sprite' file in "Assets" folder of 'Project' tab. Actua... Read more
Crash on DirectorManager::OnShutdownBeforeObjectCleanup when closing Un...
Steps to reproduce:1. Open "Tutorial" project2. Move any object in scene view3. Close Unity with close button and press "save" Resul... Read more
[Standalone] Crash on exit when multiple instances are running
Reproduction steps:1. Open attached project.2. Build "fourth" scene as a standalone (Tested with Windows).3. Open about 8 instances ... Read more
Crash after reverting prefab and pressing undo
Steps to reproduce:1. Open attached "case 804333 repro" project2. Open "crash scene" scene3. Select PlayerTriggers>SignTrigger ob... Read more
[Baking] Switching light Baking from Mixed to Realtime produces no lighting
1. Open the attached project 'Baking'2. Open the available scene3. Set the Baking of the gameobject 'Light' to Mixed4. Build lightma... Read more
Multiple hierarchy tabs take focus when an object is created
1. Open the attached project2. Make sure there is an other Hierarchy tab alongside the Game tab3. Open the Game tab4. Create an obje... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used