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0
votes
Fixed

[Regression] Specific layout with Timeline causes new empty project spam...

Animation

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Jan 24, 2018

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Version/s: 2018.1.0b4

How to reproduce:1. Download attached project file2. Press New Scene3. Press New Project Actual result: Constant getting the followi... Read more

0
votes
Not Reproducible

[OSX 10.13] Switching between 2 game view tabs multiple times freezes ed...

MacOS

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Jan 24, 2018

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Version/s: 2017.2.0a4, 2018.1.0b4

[OSX 10.13][2018.1] Rapidly switching between 2 game view tabs multiple times may freeze or crash the editor when rendering with Met... Read more

0
votes
Fixed

Scripted importer version not working for ShaderGraph reimport

Asset - Importers

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Jan 24, 2018

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Version/s:

Clone the repository here (it is a unity project):https://github.com/Unity-Technologies/ShaderGraph 1) Load the project2) Open the s... Read more

0
votes
Fixed

[Regression]Unity API reference option doesn't show up in Visual Studio ...

CodeEditors

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Jan 14, 2018

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Version/s: 2018.1.0b2

This is problem with vs files that are generated on fresh project launch, on projects with old VS files everything works as expected... Read more

0
votes
Won't Fix

[Post Processing Stack V2] "NullReferenceException" in Edit and Play mode

Post Processing

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Nov 19, 2017

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Version/s: 2017.2.0p2

Reproduction steps: 1. Open "PPSV2Repro.zip" project2. Enter Play mode Expected Result: No Errors appear while in Edit/Play modeActu... Read more

0
votes
Fixed

[iOS] Performance regression on iOS introduced in 2017.3.0 alpha

Mobile

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Jan 22, 2018

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Version/s: 2017.3.0p2, 2017.3.0a5

Reproduction Steps:1. Open User's project2. Build for iOS (development build)3. Deploy to an iOS device4. Attach Unity profiler5. No... Read more

0
votes
Fixed

"In progress" spinner keeps appearing when selecting "Edit Physics Shape...

2D

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Jan 25, 2018

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Version/s: 2018.2.0a1

"Edit Physics Shape" keeps running on a certain sprite 1. Open attached project2. Click on the sprite3. In Inspector, confirm Mode i... Read more

0
votes
Fixed

The build, created for WebGL, is always a development build

WebGL

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Jan 21, 2018

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Version/s: 2018.1.0a6, 2018.1.0b3

To reproduce: 1. Create a new project2. Build and Run the project for WebGL, make sure the Development Build checkbox is off3. In th... Read more

0
votes
Fixed

[Facebook] new standalone artifacts don't get included in gameroom uploa...

Facebook Gameroom

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Jan 24, 2018

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Version/s: 2018.2.0a1

-e: see title, there is now a "Mono" folder and a crashhandler exe in the root level of the standalone build--works in 2017.3, Mono ... Read more

0
votes
Fixed

[Facebook] wrong upload token throws exception and wrong error message

Facebook Gameroom

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Jan 24, 2018

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Version/s: 2018.2.0a1

-e: see title -repro:--create new unity project--switch to facebook--enter valid appID in player settings--enter invalid upload toke... Read more

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