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Realtime pointlights disappear when built with rendering path set to def...
Repro steps:1. Open "New Unity Project" project2. Open "Playground" scene3. Go to Edit > Project settings > Player4. In Settin... Read more
Gameobject Transforms are not being disabled when the Player is Stopped
Gameobject Transform component keeps on being detected post to Disable of the Game object. Users are running into this without Vufor... Read more
Crash in SplatMaterials::FindMaterialProperties when opening a scene wit...
To reproduce:1. Attempt to open the attached project (or "Tilt Brush Landscape" scene);2. Remove "crystal.mat" material from the Ass... Read more
Viewport content position values breaks to NaN value when changing Scrol...
Reproduction steps:1. Open project attached (ScrollRectTest.zip).2. Open scene "test".3. Press on Scroll Rect (in Canvas).4. Drag it... Read more
[windows only] Switching Project when importing complete project does no...
Steps to reproduce: Open a Unity Project From the Asset Store, add Unity Learn 3D Game Kit to your assets (any complete project shou... Read more
Unity crashes when debugging with VS2017 when using .NET 4.6
Reproduction steps:1. Open project attached (Quiz1.zip).2. Open scene "MenuScreen".3. Open script "onClick" with VS2017.4. Add break... Read more
CanvasRenderer.OnTransformChanged is called on disabled UI objects
When a transform with children CanvasRenderers is changed/moved CanvasRenderer.OnTransformChanged is called for all of them even if ... Read more
ScriptableObject references become temporarily null in Editor when they ...
When a .asset file containing a ScriptableObject is modified on disk, Unity destroys the existing ScriptableObject C# instance, then... Read more
Skybox lighting is not rendered after creating gameobjects in the new sc...
Steps to repro:1. Create new project and scene;2. Add any object to the scene (i.e. 3D Object-Cube);3. Observe how this object is re... Read more
An error is thrown after re-building a library of previous Editor versio...
How to reproduce:1) Create and open a new project in 2020.12) Select the Default layout3) Open the Profiler window4) Close the proje... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Motion vectors are displayed when Phong Tessellation is used on the material and Skinned Motion Vectors are enabled on the GameObject's Skinned Mesh Renderer component
- Shader Graph Enum Keywords always select last element in Entries when Stages is set to Fragment and Recursive Rendering is enabled in the Scene
- [Mac] Glitchy visual artifacts appear when moving around a scene with Sphere Handles
- Crash on memcpy_repmovs when selecting NavMesh Agent objects while in Play Mode in a specific scene
- Console shows Exception: {"error":"not found","detail":["not found"]} after opening Build History window