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Fixed in 2017.3.0f3

Votes

13

Found in

2017.1.0b9

Issue ID

920527

Regression

No

Unity crashes when debugging with VS2017 when using .NET 4.6

Scripting

-

Reproduction steps:
1. Open project attached (Quiz1.zip).
2. Open scene "MenuScreen".
3. Open script "onClick" with VS2017.
4. Add breakpoint to Start() function.
5. Attach VS debugger.
6. Press play.
7. Make few steps and exit play mode.
8. Press play again.

Expected result: Player will enter play mode correctly, it will be possible to debug.
Actual result: Unity crashes (bug reporter does not appear).

Note: It works fine when using .NET 3.5. Debugger exits when pressing Play with VS2015

Reproduced on: 2017.1.0b3, 2017.1.0b9, 2017.2.0a4, 2017.3.0a5

-------------------------

Fixed by VSTU 3.4.0.2, not Unity itself.

Comments (4)

  1. D18d85ff13e59a6e86989be1f7125602?d=mm

    rsahel

    Feb 28, 2018 12:53

    Just updated to Unity 2017.3.1p2 and this issue started to appeared... Updated VS to 15.5.7 to no avail.

  2. 639f45a47618cbc5771c17ad443b1c52?d=mm

    cmbellman

    Jan 26, 2018 09:18

    Just updated to vs2017 15.5.5 and still happening. Unity crashes as soon as a debug breakpoint is hit.

  3. D7b6d49aa47ef08160acb15ed367d776?d=mm

    Reticulatas

    Aug 27, 2017 00:38

    FIXED

    Updating to Visual Studio 15.4 preview build resolves this issue.

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