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2
votes
Fixed

Asset Bundle Build fails when using "BuildPipeline.BuildAssetBundles" Bu...

Asset Bundles

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Dec 16, 2021

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Version/s: 2021.2.1f1, 2021.2.6f1, 2022.1

How to reproduce: 1. Open project "ABTest.zip" 2. In the Project window select "download.png" 3. In the bottom of the Inspector wind... Read more

0
votes
Fixed

[Lumin] Importing assets dialog never closes after entering Play mode

Package: Magic Leap XR Plugin

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Dec 15, 2021

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Version/s: com.unity.xr.magicleap@6.4.0

Reproduction steps: 1. Open the attached project ("Test ARKit and Lumin.zip") 2. Switch to Lumin platform 3. Enter Play mode 4. Obse... Read more

0
votes
By Design

2D Animator bone position IK handles behave incorrectly when previewing ...

Package: 2D Animation

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Dec 09, 2021

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Version/s: 8.0.0-pre.4

How to reproduce: 1. Open user's attached project "Uphold.zip" 2. Open the Animation Window and enable "Preview" 3. Select the "Vine... Read more

0
votes
By Design

Frame Debugger shows different number of Draw Calls when compared to one...

FrameDebugger

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Dec 10, 2021

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Version/s: 2019.4, 2020.3, 2020.3.18f1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached project "1127156.zip" and load Scene "SampleScene" 2. Open the Frame Debugger window (Windo... Read more

0
votes
Duplicate

HDRP Skybox reflections are incorrect when Fog is used

Package: Scriptable Render Pipeline HD

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Nov 15, 2021

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Version/s: 13.1.3

How to reproduce: 1. Open the user's attached project 2. Open scene Assets/ReflectionFogBug/ReflectionFogBug 3. In the Game view, ob... Read more

0
votes
Fixed

Opening Light Explorer's Volume tab in HDRP project shows a "NullReferen...

Package: Scriptable Render Pipeline HD

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Dec 02, 2021

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Version/s: 12.0.0

How to reproduce: 1. Create a new project with an HDRP template 2. Open Light Explorer (Window > Rendering > Light Explorer) 3. Sele... Read more

0
votes
Fixed

Button is disabled after changing Display Style to None while using Slid...

UI Toolkit

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Dec 17, 2021

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Version/s: 2021.2, 2021.2.4f1, 2022.1

Reproduction steps: 1. Open the user's project "TestProject.zip" 2. Press Play 3. Start dragging the right scroll bar with left mous... Read more

0
votes
Fixed

The performance of AddComponent degrades when Scripts are generated in p...

Scripting

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Dec 02, 2021

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Version/s: 2019.4, 2020.3, 2020.3.21f1

Reproduction steps: 1. Open the attached project "AddComponent_2020.zip" 2. Switch the platform target to Android, and enable Develo... Read more

8
votes
Fixed

"inconsistent result" warning when reimporting Sprite by calling Sprite....

Asset - Importers

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Dec 17, 2021

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Version/s: 2020.3.9f1, 2021.2, 2021.2.7f1, 2022.1

Reproduction steps: 1. Open the attached project 2. Right-click the mesh_test Sprite in the Assets folder 3. Press Reimport Expecte... Read more

0
votes
By Design

PlayerSettings.SetScriptingDefineSymbolsForGroup has inconsistent behavi...

Scripting

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Nov 22, 2018

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Version/s: 2018.2.16f1, 2019.4, 2020.3, 2021.2, 2022.1

How to reproduce: 1. Download the attached file “1103080.zip” and unzip it 2. Run “<path to Unity.exe> -batchMode -buildTarget Andro... Read more

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