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[Android] ComputeShader returns wrong value obtained in C# code
Reproduction steps: 1. Open the attached project "HuaWeiComputeShader.zip" 2. Build on Android 3. Press "Run" to output ComputeShade... Read more
GameObject with a Rigidbody colliding with Terrain causes massive FPS dr...
Reproduction steps: 1. Open the project from the attached file "1231998.zip" 2. Open "SampleScene" and enter Play Mode 3. Inspect FP... Read more
[Timeline] New clip is created when editing the last frame on a clip in ...
How to reproduce: 1. Open user's attached "2020.2.0a5-806434" project 2. Open "SampleScene" Scene 3. Open Timeline (Window->Sequance... Read more
Tile Palette window's tile grid does not render sprites
How to reproduce: 1. Open the user's attached project 2. Observe the Tile Palette window Expected result: There are sprites rendere... Read more
Calling GetMeshes will cause Infinite loop if one of meshes under mesh r...
How to reproduce: 1. Open the attached project 2. Go to the Project window/Resources and delete the UIParticle_Demo_Animatable.fbx... Read more
New Input System cannot retrieve devices in Start() method when used in ...
To reproduce: 1. Open attached project ("case_1239007.zip") 2. Build and run WebGL build 3. Focus browser window and press 'a' keybo... Read more
[2D IK] Some of the Animations break when in Play Mode
How to reproduce: 1. Open up user attached project 2. Enter Play Mode 3. Move the player and observe its animations Expected resul... Read more
[Profile Analyzer] Percent symbol cut off in Mean frame contribution whe...
Reproduction steps: 1. Open attached project "ProfileAnalyzer.zip" 2. In Profile Analyzer window, load "cap1.pdata" from "cap1.zip" ... Read more
"A Native Collection has not been disposed, resulting in a memory leak" ...
How to reproduce: 1. Open user-submitted project (SpriteShapeLeak.zip) 2. Open the SampleScene 3. Enter Play Mode 4. Check the Conso... Read more
GUI Text Field and Text Area use the Editor themed background when it is...
How to reproduce: 1. Open user-submitted project (New Unity Project) 2. Open the SampleScene 3. Inspect the GUISkin.guiskin - its Te... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Profiler - Taking you to the wrong section when using 'show'
- Draw Renderers custom pass doesn't work with SSGI
- WebCamTexture does not set the requested resolution when used in WebGL
- Editor default Stylesheet/Matching Selector buttons in Debugger don't do anything
- Graphics.DrawMeshNow stops rendering Render Texture after a few frames when viewed in the Player