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Profiler does not count GC allocations
Steps to reproduce:1. Open user attached project2. Load scene "scene", press Play3. Open profiller, sort by GC Allocs.4. Observer th... Read more
[DX12 Editor] Switch to DX12 Editor crashes if object in scene is using ...
Steps:1. Open repro scene2. In player settings, move DX12 to top of api list3. Crash Reproducible with : 2018.1.0b3, 2017.3.0p3Note:... Read more
[HDRP][iOS] Unable to build project for iOS
Steps to reproduce: 1. Open the linked project (or set up a project for HDRP usage from https://github.com/Unity-Technologies/Script... Read more
[.NET 4.6] Launching a x86 build using .NET 4.6 crashes with error "Fail...
Steps to reproduce:1. Open user attached project2. Go to file > Build and Run3. Observe the "Failed to load mono" error when the ... Read more
Windows and Mac standalone players with IL2CPP do not have null checks e...
This makes null reference exceptions crash the player in non-development builds. Read more
Stacktrace sentries are enabled in development builds of Windows and Mac...
Stacktrace sentries significantly affect code size and performance, making development builds useless for profiling. Read more
Light probe data is removed when reloading the scene in Editor
Steps to repro: 1. Open attached project and 't1' scene;2. Wait until baking is completed3. Enter into Play mode4. Reload the scene ... Read more
[Linux Editor] Out of memory when importing a specific big Texture
Steps to reproduce:1. Download "big_icon_project.zip" (contains a single 2048x2048 texture)2. Extract & Open it with Unity Resul... Read more
[Linux] Unity Download Assistant deletes the whole install folder when p...
Steps to reproduce:1. Download the Unity Download Assistant: http://beta.unity3d.com/download/7807bc63c3ab/public_download.html2. Ma... Read more
Particle system Inherit Velocity is ignored when using Inherit Velocity ...
To reproduce:1. Open my attached project2. In Hierarchy window, select Particle System3. In Game View, drag the Particle System back... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks