Search Issue Tracker
Duplicate
Votes
0
Found in
2018.1.0b1
2018.1.0b2
Issue ID
987235
Regression
Yes
[.NET 4.6] Launching a x86 build using .NET 4.6 crashes with error "Failed to load mono"
Steps to reproduce:
1. Open user attached project
2. Go to file > Build and Run
3. Observe the "Failed to load mono" error when the application launches
Expected result: the build should launch properly
Reproduced in: 2018.1.0b3, 2018.1.0b1
Not reproduced in: 2018.2.0a1, 2018.1.0a7, 2017.3.0p2, 2017.2.1p2
Regression since: 2018.1.0b1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tile Palette grid is moved after entering Play Mode
- Tile Palette Edit mode turns off in Play Mode
- The Editor crashes when Generating Font Atlas in the Font Asset Creator with “9999999999” padding and 256x256 Atlas Resolution
- [iOS] An “ArgumentNullException” error is thrown when GetIntroductoryPriceDictionary() method is called
- Font Import Settings documentation page is missing when the documentation button is pressed in the Inspector window
This is a duplicate of issue #980742