Search Issue Tracker
Fixed in 2018.2.X
Fixed in 2018.1.X
Votes
0
Found in
2018.1.0b1
2018.1.0b2
Issue ID
988906
Regression
Yes
Profiler does not count GC allocations
Steps to reproduce:
1. Open user attached project
2. Load scene "scene", press Play
3. Open profiller, sort by GC Allocs.
4. Observer that NewBehaviourScript.Update() shows 0 KB
Expected result: profiler should count GC allocations
Reproduced in: 2018.2.0a1, 2018.1.0b3, 2018.1.0b1
Not reproduced in: 2018.1.0a7, 2017.3.0p2
Regression since: 2018.1.0b1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material
Add comment