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[Android] Terrain causes SIGSEGV crash on devices with Android version 6...
Reproduction steps:1) Download and open user's attached project2) Build and run "Test.unity" scene on an Android device-- Notice tha... Read more
[iOS][.NET 4.6]Socket polling thread using 100% cpu after suspend and re...
Reproduction Steps:1. Open User's project2. Build and deploy to iOS device3. Press "Begin Download" UI button4. Lock device (press s... Read more
[Lighting] Reflection Probe causes shadow artifacts on Android while usi...
[Lighting] Reflection Probe causes shadow artifacts on Android while using OpenGL2 graphics API Reflection Probe is causing shadow a... Read more
[Crash] Corrupted "CAB" files in asset bundles causes crash
Reproduction steps: 1. Open "MinimalRepro.zip" project2. "Portalarium" -> "Build" -> "Character And Resource Asset Bundles"3. ... Read more
[iOS] Crash when calling native UIViewController that changes orientatio...
Project is attempting to present UIImagePickerController (Library Photos set, which is the only portrait) while the Unity game is se... Read more
[2D] Null Reference exception when selecting Edit Outline after changing...
Null Reference happens in 18.13 different errors happens in 18.2 (trunk) 18.1 Steps To Reproduce: 1. Import a new sprite.2. Select t... Read more
[VR][Android] Changing the render scale causes the screen to flicker
Device: Samsung Galaxy S8SDK: DaydreamAPI: GLES3Rendering: Multipass The screen flashes black when switching between render scales S... Read more
sRGB setting is ignored when Particle System is sampling color of a text...
To reproduce:1. Open my attached project2. Enter Play mode (or click on Particle System)3. Observe differences between object with M... Read more
Storage Limit Reached message covered by Upgrade Version message in Coll...
I when trying to commit this project to Collab, the commit doesn't go through: i get prompted that there are changes again. See gif ... Read more
Collab: Crash when call to /uploads fails (299, 502, etc.)
A crash occurs everytime I try to commit a change on this project. The change: test.cs should have its class name renamed from "Test... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names