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[Addressables] Async loading addressable fails when using "Use Existing ...
Steps to reproduce: 1. Open and Play User-supplied project Expected: no errors in the Console Actual: "Unknown error in Async... Read more
[iOS]Terrain has graphical artefacts when Draw Instanced is enabled and ...
How to reproduce: 1. Open the attached test1.zip project 2. Build for iOS and deploy the Xcode project to the device Actual: Terrai... Read more
[BuildReport] report in IPostProcessBuildWithReport provides incorrect i...
IPostProcessBuildWithReport allows users to retrieve information about a build after it's finished. However, much of this informatio... Read more
Two errors are thrown in the Console window when creating a new HDRP tem...
How to reproduce: 1. Create and open a new HDRP template project 2. Observe the Console window Expected result: no errors are throw... Read more
[Color Picker] Width of the border of the Alpha Value is not enclosed wi...
Steps to Repro: 1. Open new project 2. Create Assets > right-click > Create > Material 3. Click on New Material > Inspector > Albed... Read more
[Shuirken] NullReferenceException thrown on applying Curve Presets in th...
Selecting default presets in the "Curve Editor" window for "Direction" property of the "Particle System Force Field" object causes t... Read more
[IMGUI] IK Manager 2D (Script) component is not resetting on selecting R...
On resetting IK Manager 2D (Script) component, the properties are not getting set to the default value. refer attached video Steps ... Read more
[Lumin] IL2CPP converted C# DLLs are copied to the build file
How to reproduce: 1. Create a new project 2. Switch to Lumin platform (File->Build Settings) 3. Install Magic Leap XR Plugin package... Read more
[Shadergraph] Undoing "Convert to Subgraph" with multiple outputs result...
Reproduces on Master (c9682135ed) as well as every released version from 8.0.1 to 4.10.0 Repro steps: 1. Use a project with Univers... Read more
Xcode project Capabilies and entitlements.ppcw not being added when usin...
Reproduction steps: 1. Open user's attached project in "SetBackgroundModesIssue.zip" 2. "PostBuild.cs" has OnPostProcessBuild functi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Player remains in Windows Background processes when the application is closed
- [Android] The built-in URP shaders Lit, Complex Lit and the Simple Lit are not rendered when built on Android devices with an Adreno 300 series GPUs
- "Radio Button" disappears when added under the "RadioButtonGroup" and the parent Visual Element is selected
- ScrollView Scrollbar is jittering when Movement Type "Elastic" is selected and a mouse with a freewheel is used
- [WebGL]"TypeError: Cannot read properties of undefined (reading 'length')" error is thrown when starting the Player when config.autoSyncPersistentDataPath is set to true