Search Issue Tracker

0
votes
Duplicate

Crash when trying to debug with MD

CodeEditors

-

Oct 29, 2013

-

Version/s: 4.3.0f1

To reproduce:1. Open the attach project2. Insert a breaking point on Mover.cs3. Connect MD and unity4. Click play in MD5. Click play... Read more

0
votes
Fixed
1
votes
Fixed

Serialization error in Editor\Mono\BuildPipeline\AssemblyTypeInfoGenerat...

Windows Store Apps

-

Oct 30, 2013

-

Version/s: 4.3.0f1

Reproducible from 4.3.0b5 to 4.5.0a1;Standalone player builds fine. Can't build WSA solution in editor, getting errors in console (a... Read more

0
votes
Fixed

Pixels To Units field in Import Settings of sprite assets should not acc...

Editor - Other

-

Oct 30, 2013

-

Version/s: 4.3.0f1

1. Add a sprite asset to the project2. Navigate to Import Settings3. Set Pixels To Units field to Infinity and click Apply Read more

0
votes
By Design

3D Rotate gizmos shown for 2D sprites

2D

-

Oct 30, 2013

-

Version/s: 4.3.0f1

To reproduce:1. Select sprite in scene view2. Select rotation3. 3D gizmo is displayed Video:http://screencast.com/t/lSsL8KuhA Read more

0
votes
Fixed

ImageEffects: NoiseAndGrain has wrong error message

Camera

-

Oct 30, 2013

-

Version/s: 4.3.0f1

NoisAndGrain image effect incorrectly says that DX11 mode not available, even when using DX11. Read more

0
votes
Fixed

ImageEffects: the inspectors could be more consistent and use more sliders

Camera

-

Oct 30, 2013

-

Version/s: 4.3.0f1

Many fields are just float fields, with no obvious "what is the sane range". Read more