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WebGL fullscreen doesn't revert ro original resolution on exit
To reproduce:1. Open attached project2. Build WebGL3. Open WebGL build4. Enter fullscreen5. Exit fullscreen6. WebGL doesn't reverts ... Read more
Scenes in HDRP Sample project are dirty on project creation
How to reproduce:1. Create a new HDRP Sample project2. Observe header of the scene in the Hierarchy Expected results: There is no "*... Read more
Merge conflict with "nameFileIdTable" is caused when a project is git cl...
How to reproduce:1. Create a new Unity project with a 2D URP template2. Create a new Github repository with Unity Git Ignore3. Move ... Read more
Showing a progress bar in EnteredPlayMode will cause play mode to become...
Steps to reproduce: 1. Change Game View to Play Unfocused 2. Focus game view by clicking into it 3. Enter Play Mode with Game View f... Read more
Fixed Timestep setting gets resets to default when upgrading project
How to reproduce:1. Open the attached “IN-90504” project in Unity 2023.1.0a14 or below2. Open the Project Time Settings (Edit > P... Read more
Entity's "ChunkWorldRenderBounds" component "Extents" value is always zero
How to reproduce:1. Open attached project "static_repro.zip" and scene "static"2. Enter Play mode3. Open "Window" -> "Analysis" -... Read more
[VFX][URP] NullReferenceException thrown on importing VisualEffectGraph ...
NullReferenceException thrown on importing VisualEffectGraph Additions Steps to Repro: 1. Create a new Project in URP Template2. Upd... Read more
[URP] Decal produces z-fighting with parallel surfaces when the decal's ...
Decal produces z-fighting with parallel surfaces when the decal's material uses a Normal From Height node in the Shader Graph How to... Read more
Crash on D3D12Fence::Wait when disabling and reenabling reflection probes
Reproduction steps:1. Open the attached project “CrashRepro“2. Open “Assets/Gioco3d/Scenes/AtticMerge/AtticMerge.unity“ Scene3. Sele... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A frame spike occurs when Physics Simulation Mode is switched from Script to FixedUpdate
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation
- No audio is played when Playbable Mixer is changed at runtime
- Editor hangs when painting Details containing 2D Mesh on Terrain
- No audio is played when TimelinePlayable has one output