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PlayableGraph crashes editor when DestroyOutput() is called after Play()
To reproduce:1. Open user's attached project, scene CrashScene2. Enter Play mode Expected: editor does not crashActual: editor crash... Read more
Crash on UI::CanvasManager::ProfilerRenderBatch when clicking on Canvas ...
How to reproduce:1. Open the attached "CanvasRepro" project and "1" scene2. Enter playmode3. Go to Window --> Profiler and scroll... Read more
[Timeline] Object starts jittering if there are two near by key frames i...
To reproduce:1. Open project2. Open timeline window3. Open 'Test' scene4. Select 'WithRotation_Bug' gameObject in canvas, play timel... Read more
[Editor] Assertion failed error occurs on opening Visual Studio, by doub...
Assertion failed error occurs on opening Visual Studio, by double-clicking console warning or error Steps to Repro:1. Open attached ... Read more
NavMesh Path does not wrap around the edges of an object
To reproduce:1. Open the attached project "NAVMESHAGENT PATH EDGE WRAP.zip"2. Open scene "scene"3. Play4. Open the Navigation tab to... Read more
[Mac] GraphicsSettings.lightsUseColorTemperature = true ignored in Light...
Steps to reproduce:1. Open attached project2. Open scene "kelvin"3. Let it auto-bake lights Expected result: the baked light on the ... Read more
2D polygon collider bounds are not updating when texture is changed
How to reproduce:1. Open "986540Repro" project2. Enter "TerrainTest" scene3. Enter play mode4. With left mouse button click on the g... Read more
Huge regression on compilation time
To reproduce:1) Open attached project2) Wait for compilation process to end to easier time it(If in 2017.3 to test the expected resu... Read more
TextMesh normals give invalid results depending on other objects' positi...
To reproduce:1) Open attached project and scene2) Make sure Dynamic Batching is on in Player Settings3) Move the sphere vertically d... Read more
Unity doesn't show error when it can not overwrite a script assembly
To reproduce:1) Open attached project2) Open "IL Disassembler" (comes with VS, although not Community edition it seems) and use it t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title