Search Issue Tracker
By Design
Votes
0
Found in
2018.1.0a6
2018.1.0b2
Issue ID
986279
Regression
Yes
[Mac] GraphicsSettings.lightsUseColorTemperature = true ignored in Light Baking
Steps to reproduce:
1. Open attached project
2. Open scene "kelvin"
3. Let it auto-bake lights
Expected result: the baked light on the plane accounts for light temperature (looks orange in the attached example)
Actual result: the baked light ignores light temperature
Reproduced with: 2018.1.0a6, 2018.1.0a7, 2018.1.0b1, 2018.1.0b2
Not reproduced with: 2018.1.0a1, 2018.1.0a5
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Resolution Note:
Light Color Temperature feature is meant to be used in the Scriptable Render Pipelines.