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[TreeCreator] Error "NullReferenceException" are thrown when the main no...
1. Open attached "CrashRepro.zip" Unity project2. Enter "test" scene3. Select Tree4. Select one of the branch group from the inspect... Read more
Sprite 2D physicsShape is not set until 'Edit Physics Shape' tab is open...
To reproduce: 1. Open Project2. Set Sprite's MeshType to FullRect3. Drag sprite into scene4. Add PolygonCollider2D5. Notice the Poly... Read more
[PLM] 'Failed to copy lightmap snapshot' errors are displayed after togg...
Steps to repro: 1. Open attached project and 'TestScene';2. Go to Lighting settings window (Window>Lighting>Settings);3. Click... Read more
bin-linux64 expected by Runtime Compiler
https://forum.unity.com/threads/bin-linux64-expected-by-runtime-compiler.510843/ Code (CSharp): using System;using System.CodeDom.Co... Read more
Imported Asset Bundles do not import textures on Android devices
Imported Asset Bundles do not import correctly To reproduce:1. Open attached project2. Build and run on an Android Device.3. Click W... Read more
[SpeedTree] Speedtrees change their scale when zooming in/out
Steps to repro: 1. Open attached project and 'TestScene';2. Select 'Main Camera' gameobject;3. Drag camera's X transform position in... Read more
Curve with weighted keyframes does not animate properly in the animator
Curve with weighted keyframes does not animate properly in the animator. Repro:1- Open project in attachment.2- Open scene 'asdf'.3-... Read more
[XR][iOS][Vuforia] Background plane doesn't fill the entire screen
Reproduction steps:1. Make sure Vuforia module is installed.2. Create a new project.3. Import the attached package " 979615_Package"... Read more
[WSA] isNetworkError always return true when running an UWP app on x86 a...
Steps to reproduce:1. Open the attached project (webrequestCheck.zip)2. Open the "a" scene3. Switch platform to Windows Store4. Buil... Read more
Editor assemblies get referenced in main and Plugins projects
To reproduce:1) Open attached project Expected: No warnings in consoleActual: Console has warnings about type confliction like this:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open