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[Memory Profiler] Memory Usage Breakdown Categories don't add up to the ...
This Bug was split in too, the other half is tracked as Case 1383114 The Top Memory usage categories add up to more than the Total ... Read more
[AssetDB] Strange import dependencies between textures, FBX files, and T...
When a ModelImporter creates a Material as a sub-asset that uses a texture in the project, changing any setting in that texture will... Read more
[Memory Profiler] Some Snapshots do not have any Managed Objects that ha...
This Bug was split off from Case 1381034 When grouping the Diff All Objects Table's Diff column, there is a huge difference between... Read more
[iOS] CPU spikes on taps when using iPhone 13 Pro
Reproduction steps: 1. Download and open the attached "FpsStabilityTest2019.zip" project 2. Build and deploy to iOS with profiler at... Read more
[TextMeshPro] 'lastCharacterIndex' is 0 when the text ends with a '-' ch...
Reproduction steps: 1. Open the attached "1382173.zip" project 2. Open the "TMPBugScene" Scene 3. See the "Last Character Index: 13"... Read more
[WebGL] URP template scene is empty in WebGL player
How to reproduce: 1. Create new URP template project 2. Switch platform to WebGL 3. Build and run 4. Observe build Expected result:... Read more
App name is supported language code but not Project name when using not ...
How to reproduce: 1. Open "Progetto localizzazioni.zip" project 2. Go to Build Settings (File>Build Settings) 3. Build for the iOS 4... Read more
Cinemachine StateDrivenCamera: transition glitch when the camera is chan...
How to reproduce: 1. Open the user attached project 2. Open Scene "BugTestScene" (Assets > Scene) 3. Enter Play Mode 4. Press an... Read more
The Profiler Rendering module shows the Scene rendering statistics as ze...
How to reproduce: 1. Open the attached project "ProfTest" 2. Open the scene "PreviewBundle" (Assets/Preview Bundle.unity) 3. Open th... Read more
[Cinemachine] ForceCameraPosition changes values in the Inspector when r...
Reproduction steps: 1. Download the user's attached project "Unity Support.zip" 2. Open "Cinemachine2.6 Issue Demo" in Editor 3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object