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RectTransform Left and Right values change upon applying the prefab that...
How to reproduce:1. Open given Unity project2. Open "Scene" scene3. In Hierarchy window expand Canvas -> Menu -> Container4. S... Read more
Weighted keyframes are not properly evaluated in the particle system
Weighted keyframes are not properly evaluated in the particle system. Repro:- Open project in attachment.- Open scene 'WeightedParti... Read more
[iOS][tvOS] Streaming from an iOS device over the Airplay Causes Jitter
Reproduction Steps:1. Download User's project2. Build and Deploy to an iOS device3. Open the app4. While app is open activate AirPla... Read more
[IL2CPP][.NET 4.6] Creating lambdas with IL2CPP and .NET 4.6 results in ...
NullRef exceptions appear when trying to create lambda expressions with IL2CPP and .NET 4.6. Steps to reproduce:1) Open the attached... Read more
[Metal][IntelGPU] Shadowy artefact is shown on the surface of the big ga...
Steps to repro: 1. Open attached project and 't1' scene on Mac with integrated Intel Iris GPU;2. Observe the Game view window. or 1.... Read more
Async Loading has a slight hiccup that freezes the editor before it star...
Steps to reproduce:1. Download and open the attached project- For better visual representation, user VR or add movement in the scene... Read more
Changing property to incompatible type in Shader Graph Editor breaks the...
To reproduce:1. Open user's attached project2. Open scene "BonusMaterials"3. Select Cube and edit its "Beachball" shader4. Navigate ... Read more
Shader Graph - Window breaks after opening dropdown for inline UV slot
After opening the dropdown menu of an inline UV slot (which comes attached to any node with a UV input) the Shader Graph window brea... Read more
[Android][Mono] Application crashes with "Failed to load Mono" on Androi...
How to reproduce:1. Open the attached "NETIssue" project and build and run it to device (you can use empty project alternatively, an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved