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Shortcut Conflict popup window is blank when pressing a hotkey that's as...
How to reproduce: 1. Open the attached project "Input_Bug_Repro.zip" 2. Press shift + command + G (shift + control + G on Windows) 3... Read more
Analytics API crash at runtime due to code stripping
Reproduction steps: 1. Download and open the attached "samples.zip" project 2. Build and deploy the project to a mobile device 3. Ob... Read more
[VFX Graph] Can not create VFX Graph containing the same name when creat...
How to reproduce: 1. Create two new VFX graphs in Project Browser and open them 2. Delete 'New VFX 1' in order empty VFX Graph windo... Read more
In MacOS, ShowModalUtility opens a window but will not immediately draw ...
When opening a new window with ShowModalUtility, the window opens but doesn't draw until an event occurs. This occurs in MacOS only.... Read more
VFX window can not be opened and errors are thrown when graph is created...
How to reproduce: 1. Create two VFX Graphs in Project Browser 2. Open them both 3. Delete them both from project browser in order to... Read more
[SceneTemplate] Opening Unity when a "LastOpenedScene" is set but the sc...
When opening a project, if the user preference "LastOpenedScene" is set but the scene does not exist in the project, an exception is... Read more
EditorUserBuildSettings.il2CppCodeGeneration has typo making it EditorUs...
EditorUserBuildSettings.il2CppCodeGeneration has typo making it EditorUserBuildSettings.il2CppCodeGeneratione Read more
[Linux] Editor throwing ArgumentExceptions while opening prefab override...
How to reproduce: 1. Open attached project 2. Select Cube in the Hierarchy 3. In Inspector click Overrides button 4. Observe console... Read more
[Vulkan] Shader requires vertex data and is not compatible with DrawInde...
How to reproduce: 1. Create new HDRP project 2. Select any objects in the Scene several times 3. Observe Console Warning: Shader re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object