Search Issue Tracker
Active
Votes
0
Found in
2022.1.0a13
Issue ID
1382884
Regression
Yes
[Linux] Editor throwing ArgumentExceptions while opening prefab overrides context window
How to reproduce:
1. Open attached project
2. Select Cube in the Hierarchy
3. In Inspector click Overrides button
4. Observe console (repeat step 3 several times if does not reproduce)
Error:
ArgumentException: Getting control 0's position in a group with only 0 controls when doing repaint
Aborting
UnityEngine.GUILayoutGroup.GetNext () (at /home/bokken/buildslave/unity/build/Modules/IMGUI/LayoutGroup.cs:129)
UnityEngine.GUILayoutUtility.DoGetRect (System.Single minWidth, System.Single maxWidth, System.Single minHeight, System.Single maxHeight, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) (at /home/bokken/buildslave/unity/build/Modules/IMGUI/GUILayoutUtility.cs:487)
UnityEngine.GUILayoutUtility.GetRect (System.Single minWidth, System.Single maxWidth, System.Single minHeight, System.Single maxHeight) (at /home/bokken/buildslave/unity/build/Modules/IMGUI/GUILayoutUtility.cs:467)
UnityEditor.PrefabOverridesWindow.OnGUI (UnityEngine.Rect rect) (at /home/bokken/buildslave/unity/build/Editor/Mono/Prefabs/PrefabOverrides/PrefabOverridesWindow.cs:245)
UnityEditor.PopupWindow.OnGUI () (at /home/bokken/buildslave/unity/build/Editor/Mono/GUI/PopupWindow.cs:109)
UnityEditor.HostView.OldOnGUI () (at /home/bokken/buildslave/unity/build/Editor/Mono/HostView.cs:266)
Reproduced with: 2022.1.0a13, 2022.2.0a15
Does not reproduce with: 2021.2.3f1, 2022.1.0a12
Reproducible on: Linux CentOS 7, Ubuntu 20.04
Not reproducible with MacOS 11.6
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CheckDeviceStatus when converting materials from built-in to URP and using DX12
- Higher CPU frame time on Android devices with Cortex-A510 efficiency cores (vs Cortex-A55)
- Alt+click on List header does not recursively toggle child foldouts when items use a UI Toolkit CustomPropertyDrawer
- Hub Window is closed when closing Unity AI Window via the OS Window Close Button on Windows
- Artifacts are rendered in UITK when using Font Assets and using negative outlines
Add comment