Search Issue Tracker
Active
Votes
0
Found in
2022.1.0a13
Issue ID
1382884
Regression
Yes
[Linux] Editor throwing ArgumentExceptions while opening prefab overrides context window
How to reproduce:
1. Open attached project
2. Select Cube in the Hierarchy
3. In Inspector click Overrides button
4. Observe console (repeat step 3 several times if does not reproduce)
Error:
ArgumentException: Getting control 0's position in a group with only 0 controls when doing repaint
Aborting
UnityEngine.GUILayoutGroup.GetNext () (at /home/bokken/buildslave/unity/build/Modules/IMGUI/LayoutGroup.cs:129)
UnityEngine.GUILayoutUtility.DoGetRect (System.Single minWidth, System.Single maxWidth, System.Single minHeight, System.Single maxHeight, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) (at /home/bokken/buildslave/unity/build/Modules/IMGUI/GUILayoutUtility.cs:487)
UnityEngine.GUILayoutUtility.GetRect (System.Single minWidth, System.Single maxWidth, System.Single minHeight, System.Single maxHeight) (at /home/bokken/buildslave/unity/build/Modules/IMGUI/GUILayoutUtility.cs:467)
UnityEditor.PrefabOverridesWindow.OnGUI (UnityEngine.Rect rect) (at /home/bokken/buildslave/unity/build/Editor/Mono/Prefabs/PrefabOverrides/PrefabOverridesWindow.cs:245)
UnityEditor.PopupWindow.OnGUI () (at /home/bokken/buildslave/unity/build/Editor/Mono/GUI/PopupWindow.cs:109)
UnityEditor.HostView.OldOnGUI () (at /home/bokken/buildslave/unity/build/Editor/Mono/HostView.cs:266)
Reproduced with: 2022.1.0a13, 2022.2.0a15
Does not reproduce with: 2021.2.3f1, 2022.1.0a12
Reproducible on: Linux CentOS 7, Ubuntu 20.04
Not reproducible with MacOS 11.6
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Errors are logged when importing an asset at a path with Firebase
- Entering too big of a number in 2D Renderer Lightmode Tags freezes the Editor
- Crash on GUIManager::DoGUIEvent when focusing on the Game view window on a specific project
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
Add comment