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[Cache Server] Connection with IP goes into infinite loop state on click...
Connection with IP goes into an infinite loop state on clicking on Check Connection button PreCondition: Cache Server Default Mode ... Read more
Domain isn't reloaded when using Protobuf-net
How to reproduce: 1. Open the attached project 2. Open the "TestScene" 3. Open the "script" Script from the "Scripts" folder which i... Read more
Particle System materials do not have transparency applied when loaded f...
How to reproduce: 1. Open user-submitted project (AssetBundleIssue.zip) 2. Open and Play the 'ParticleAssetBundleScene' to see the e... Read more
[VFX Graph] InvalidOperationException errors are throwing continuously o...
InvalidOperationException errors are throwing continuously on selecting "Output particle Distortion Quad" node preset asset. Steps ... Read more
UploadHandlerFile does not upload large files
How to reproduce: 1. Set up a localhost server (more details in the initial message and attached video) 2. Add the provided index.ph... Read more
Editor crashes during Sprite Atlas baking when not enough disk space is ...
How to reproduce: 1. Ensure system drive has less than 70GB available 2. Open project from "AtlasCrashRepro.zip" 3. Press "NFH>Bake ... Read more
[Vulkan] Editor freezes on changing the "Number of Swapchain Buffers" fr...
Changing the Number of Swapchain Buffers for Vulkan from (Player Settings > Other) leads to the Editor freezing on GUIView.RepaintAl... Read more
[VFX Graph] Assertion failed on expression errors are thrown on connecti...
Assertion failed on expression errors are thrown on connecting output mesh node to Range property node. Steps to repro: 1. Create a... Read more
[ProBuilder] Null Reference Exception thrown on applying Subdivide Objec...
When a complex New Ploy Shape is created and Subdivide Object is applied on it, then null reference exception thrown in the console ... Read more
Crash on UnityEngine.AI.NavMesh:GetSettingsNameFromID when selecting Age...
Reproduction steps: 1. Open the attached project ("1229089.zip") 2. Open Navigation window (Window -> AI -> Navigation) 3. Select "A... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Any small change in UI Builder Inspector refreshes Editor Inspector
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- Global Scenes are not included in the Build when building multiple Build Profiles at the same time