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Editor crashes after assigning Light Probe Group to Anchor Override Para...
Errors are thrown into console and editor crashes when light probe group is assigned to Anchor Override parameter of a Mesh Renderer... Read more
[VCS] Some files located outside Assets folder cannot be moved between c...
Steps to reproduce: 1. Start perforce server2. Create new project in workspace and connect editor to server3. Open version control w... Read more
[Facebook] FileNotFound exception when switching SDK.
-e: when switching from sdk 7.9.4 to 7.10.1 an exception is thrown about a missing dll--not a regression with unity but fb which mak... Read more
Editor crashes if user quits while package manager is updating a package.
Editor crashes if user quits while package manager is updating a package. Steps to Reproduce:1. Create a new project.2. Open package... Read more
[PLM] Realtime lightmaps are not applied on top of baked lightmaps
Steps for reproduction:1) Open Unity 2018.1.0b82) Open the assets store and download the Unity Adventure Sample Game3) Open the Mark... Read more
[PLM] Changing Indirect Intensity values don't affect light probes
Steps for reproduction:1) Download the project below and open the scene `ProgressiveLightmapper`OR create a lightmap static plane an... Read more
[Shaders] Surface shaders don't track #include dependencies properly
To reproduce:1) Create new project2) Create Surface Shader3) Create "Test.cginc" file4) Open Surface Shader5) Add '#include "Test.cg... Read more
Crash when using AssetDatabase.OpenAsset in GUILayout.Window in EditorWi...
To reproduce:1) Open attached project2) In top menu bar, select "Test -> TestOpenAsset"3) In the new window, click "Open"4) Wait ... Read more
Turn off stats collection for areas hidden in Profiler window
Unity built-in profiler can add overheads what makes it harder to profile games. To reduce that overhead we can turn off samplers th... Read more
[XR]"ArgumentException: There must be 2, 3 or 4 components in the versio...
[XR]"ArgumentException: There must be 2, 3 or 4 components in the version string" exception on selecting Vuforia AR. Steps to Reprod... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size