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GVR package removal logic doesn't respect dependencies other than Daydre...
I found that the GVR package, used by both Google Cardboard and Daydream, is always removed from the manifest.json if Daydream is di... Read more
[Android] "NdkUseEmbedded" key is non-existent when installing Unity fir...
Repro steps:1. Delete the “Unity Technologies” key from the registry ( command: reg delete “HKCU\Software\Unity Technologies” )2. Op... Read more
Unity Hub stops all progress when Unity Hub's tray icon is selected on Mac
Reproduction steps:1. Open Unity Hub2. Go to Installs menu and start downloading any version of Unity3. Click on the Unity Hub's tra... Read more
WebGL Builds Leak Memory On .NET 4.x Runtime for Circular References
To reproduce:1) Open the attached project and the scene inside of it2) Open Build Settings3) Set it to WebGL platform and make sure ... Read more
[HDRP] Render Pipeline reference is lost when older package scene is opened
Steps to reproduce:1. Open attached project2. Make sure that HDRP Render Pipeline asset is added to Project Settings->Graphics2. ... Read more
Light2D - Colour picker only works when clicked on the right-hand side o...
Expanding the inspector does not seem to expand the hitbox for the color picker in Light2D. It only clickable on the right-hand side... Read more
Unity crashes/freezes on GfxDeviceD3D11Base::EndOfFrameBookkeeping when ...
How to reproduce:1. Download and open the attached project "Compute Shader Tests.zip"2. Open the play mode3. Click on the buttons st... Read more
[XR] Editor Crashes when exiting the Play Mode if VR support is enabled ...
How to reproduce:1. Open the "1163721_ReproProject" Project2. Open the "Scenes/SampleScene" Scene3. Enter the Play Mode4. Exit the P... Read more
[Windows 7] Unity player crashes on GfxDeviceD3D11Base::DrawQuad
How to reproduce:1. Open user's provided project2. Build and run - observe the crash Reproducible with: 2019.1.7f1, 2019.2.0b6, 2019... Read more
[IL2CPP] Application crashes at vdso while creating WeakReference when b...
To reproduce:1. Open attached project2. Make sure player settings are set as below:Scripting Backend = IL2CPPC++ Compiler Configurat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled