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[Windows] Crash on GetManagerFromContext when video is playing and creat...
Steps to reproduce: Play the linked video from comments From hub create a "High Definition 3D" Template Wait for the launcher to sho... Read more
[Android] App crashes when loading animated mesh data from asset bundle
Repro steps:1. Open attached project2. Windows -> Asset Management -> Addressables -> Groups, in the window choose Build -&... Read more
Serialized object loses deserialization order when SerializeReference is...
Reproduction steps: Open the attached project (“DeserializationBug.zip“) Open Assets/Scenes/SampleScene Clear Console Window Enter P... Read more
"error CS0117: 'CompositionLayerManager' does not contain a definition f...
Workaround: Please use OpenXR 1.12.1 if you need Composition Layer support. This issue will be resolved once Composition Layers 1.0 ... Read more
[UWP] UWP build crashes when changing the Thread CultureInfo
Reproduction steps:1. Open project "UWPChangeCurrentCulture.zip"2. Open Scene "SampleScene"3. Open Build settings window in File >... Read more
[URP/LWRP/HDRP] Shadows are disappearing when "Link FOV to Physical Came...
How to reproduce:1. Open the new repro project -> Sample Scene2. Switch to Game View3. Switch between the two cameras in the scen... Read more
Icon are missing on instantiated gameobjects
To reproduce:1. Open attached project2. Open Bug scene3. Attach LoadIcon script to gameobject4. Press play5. Notice that instantiate... Read more
Mesh.CombineMeshes combines verts of all meshes instead of just the sub...
To reproduce:1. Download attached project;2. Open scene "Scene";3. Select the 5 Cubes Mesh and note that it has 120 verts, 60 tris a... Read more
Objects with Playable Director component can't be turned into a prefab w...
How to reproduce:1. Open the attached 'project-1223541.zip' project2. In the Hierarchy window select 'Cube'3. Try to turn the cube i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved