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[Sprite Editor] On changing mip-maps slider value sprite doesn't get blu...
On changing mip-maps slider value on sprite editor window, sprite doesn't get's blurred Steps to Repro:1. Project window > add 2D... Read more
[SpriteShape] Assertion failed error occurs on adjusting bevel cutoff value
Assertion failed error occurs on adjusting bevel cutoff value Steps to Repro:1. Hierarchy > select SpriteShape game object > s... Read more
Particles with Render Mode - Mesh, Render Alignment - Local and negative...
Steps to reproduce:1. Open attached “Particles.zip” Unity project2. Open “Main” scene3. Select “Particle System” object in Hierarchy... Read more
Compute shader with volume texture fails to dispatch
Reproduction steps:1. Download project "ComputeTest2.zip" and open in Unity2. Open scene ComputeTest3. Enter Play mode (notice there... Read more
[2D] Batching for two or more sprite atlas is calculating incorrectly
Batching for two or more sprite atlas is calculating incorrectly Steps to Repro:1. Play the scene in the attached project > game ... Read more
[Video] Video glitches every time either rendering mode is set to a "Cam...
Video glitches when rendering mode is set to "Camera Far Plane". Steps to repro:1. Open attached project > Open Far Plane Scene.2... Read more
PackedMemorySnapshot: RequestNewSnapshot freezes editor for a bit
Reproduction steps:1. Download user's attached project and open in Unity2. Open scene Scene3. Open BugReport -> Open TestCode Win... Read more
Animations are different between Humanoid and Generic when in Play mode
To reproduce:1. Open project attached2. Enter Play mode3. Observe differences (example: longer arms, misplaced cape) Expected: anima... Read more
Backspace deletes the last symbol of HTML tag in the Input Field with Ri...
To reproduce:1. Open attached project;2. Enter "Test" scene;3. Enter Play mode;4. Copy <size=30>我</size><size=30>和... Read more
[Linux Editor] Importing a project with MathNet library causes Unity to ...
1. Download & Open the project2. Observe the crash after import is done Stack trace:#0 0x007fa7667f2ac0 in funlockfile#1 0x007ff... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title