Search Issue Tracker
Setting InputEventPtr.handled to true does not prevent actions from trig...
How to reproduce:1. Open the "EventPtr_HandledTest.zip" project2. Open the "SampleScene"3. Enter Play mode4. Right-click on the mous... Read more
[Editor] Unity crashes ticking "Require ES3.1" or "Require ES3.1+AEP"
When ticking "Require ES3.1" or "Require ES3.1+AEP" with OpenGLES3 API on Android Player, unity crashes. 1. Open project.2. Switch t... Read more
[Render] Camera.Render does not work in the editor, works in builds
Steps to reproduce: 1. Open the attached project 'RenderOnce'2. Open 'test' scene3. Script is attached to the cube which renders dis... Read more
Undo resets inspector for ExecuteInEditMode scripts when same object has...
Steps to reproduce: 1. Open attached project "820473.zip"2. Open scene repro3. Click on "Cube" and notice that it has Test script wi... Read more
[Android] Screen orientation is not working on second display of LG V50 ...
Reproduction steps:1. Open the attached user's project "SecondScreenOrientation.zip"2. Build and Run the project with LG V503. Open ... Read more
[IMGUI] Right-click carries through the model preview window and interac...
Right-clicking a docked preview window leads to the Inspector Window properties being selected.Refer to the attached video. Steps to... Read more
Animator Override Controller set on Runtime on Model using IK Constraint...
Using the model with IK Constraints from Animation Rigging preview package (version 0.2.3) and setting Animator Override Controller ... Read more
[Vector Graphics] Polygons with rounded strokes rendered incorrectly
Repro steps:1. Open QA attached project "repro_1188031"2. Observe the Scene View Actual: Polygons rendered with sharp corners Reprod... Read more
[UnityEditor][InputEvent] Incorrect mouse position on Windows when using...
[Update: this bug was first found on HDRP / Compositor, but it is a general issue with the mouse position when multiple editor windo... Read more
[Serialization][URP] "SerializedObject destroyed" errors are thrown when...
When undo is pressed for any effect added to Global Volume component from Assets > Properties, "SerializedObject target has been ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Overlays are focused when using the "Frame Selected in Window under Cursor" Shortcut just after Editing Overlay Fields
- Changes to Splash Screen in inactive Build Profile are not displayed in the Build Profile Splash Screen Preview
- [Package Manager] Vulkan Native Rendering Plugin can no longer intercept Vulkan Initialization, as it is loaded later when added via Package Manager
- Sprite texture is null when read from a SpriteAtlas in an Addressables bundle
- Scrolling in the Tile Palette Brush Pick overlay breaks when a lot of Brushes are saved and the List View is enabled