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Windowed Standalone Player is offset from the edge of the screen when bu...
How to reproduce: 1. Open the user's attached project 2. Go to Edit -> Project Settings -> Player -> Resolution and Presentation 3. ... Read more
[Android] Blitting two fullscreen passes does not work on Quest and Android
Reproduction steps: 1. Open the project "Render two fullscreen passes.zip" 2. Observe the view in Game View (StencilPostEffect scene... Read more
HDR cubemaps are not compressed when switching platforms, and changing L...
Steps to reproduce: 1. Make sure that you have Android and/or iOS platform support installed 2. Open "case1264654-BiRP-modified" pr... Read more
[iOS 15] Screen.safeArea.width returns incorrect value when device's ori...
Reproduction steps: 1. Open the attached project "safeArea.zip" 2. Build and Deploy the project on a device 3. Hold the device in Po... Read more
Assets can't be imported to the editor by dropping them into the Project...
How to reproduce: 1. Create a new Unity project 2. Try to drag and drop any file to the editor, Project view Expected result: file ... Read more
[HDRP] Meshes with Overlay render queue tag are not rendered
Version tested: 2022.1.0a14 + Master Steps to reproduce: 0) Open attached project 1) Check Cube and Text objects. Observe that a b... Read more
[URP] lens flare scene view offset
Lens flares in scene view appear offset from their origin. Repo steps: 1. open attatched project 2.open SampleScene 3.look at the g... Read more
[UAAL][Android] MonoBehaviors do not receive OnApplicationPause calls un...
Reproduction steps: 1. Clone the https://github.com/Unity-Technologies/uaal-example repository 2. Checkout this commit 6d82032ed4d50... Read more
[XR SDK] [OpenXR] Editor crashes when switching from SteamVR to Oculus r...
Reproduction steps: 1. Set SteamVR as OpenXR runtime 2. Open the attached project ("aXis_FPV.zip") 3. Enter and exit the Play mode 4... Read more
[UIToolkit] Button can be activated with enter key when it is removed
Reproduction steps: 1. Open the user's attached "UIToolkitUnfocusIssue-2021.2.zip" project 2. Open the "SampleScene" Scene and Enter... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object