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5
votes
Duplicate

MonoDevelop debugger does not always display Generic List types properly

CodeEditors

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Sep 21, 2013

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Version/s: 4.3.0b3

Steps to reproduce : - import the project attached- open the script Prospector.cs and place a breakpoint at line 78- attach the proc... Read more

0
votes
Duplicate

Label for the Sprite Editor button is missing

2D

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Sep 21, 2013

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Version/s: 4.3.0b3

Steps to reproduce : - create a new project- import a texture- change the texture to Sprite > Manual and notice the label for the... Read more

0
votes
By Design

Searching for assets using names with capitalization also displays non c...

Project Browser/Hierarchy

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Sep 21, 2013

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Version/s: 4.3.0b2

Steps to reproduce : - create a new project- create two prefabs- name them Prefab and prefab1- search for Prefab in the Project Brow... Read more

1
votes
Fixed

Collider2D Component documentation missing

Docs - Scripting Reference

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Sep 21, 2013

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Version/s: 4.3.0b3

You'll have to replace my root Unity folder with your own, but from Scripting reference for Collider2D located at:file:///Applicatio... Read more

0
votes
Duplicate

OnMouseUpAsButton() doesn't work with Box Collider 2Ds

2D

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Sep 21, 2013

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Version/s: 4.3.0b3

Steps to reproduce : - import the project attached- open the scene Prospector_0- press play- click on the cards and notice that no m... Read more

0
votes
Fixed

ProjectSettings.asset is in binary no matter what Asset Serialization mo...

Version Control

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Sep 22, 2013

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Version/s: 4.3.0b3

To Reproduce:1. Open hyperios project2. Build it3. In unity project settings folder ProjectSettings.asset is binary Expected results... Read more

0
votes
Fixed

Unity Crashes because of mixed mode assembly

Scripting

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Sep 22, 2013

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Version/s: 4.2.1f4

-e: unity crashes on start of scene-crashes in 4.2.2 and 4.3b5 -repro:--open attached project--open scene--press Play--NOTICE crash-... Read more

2
votes
Fixed

AudioListener settings are reseted after application loses and regains f...

Audio

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Sep 22, 2013

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Version/s: 4.2.1f4

To reproduce:1. Open the project2. Attach AudioListenerPauseControl.cs script and the wav file to a new game object3. Check the 'Pau... Read more

1
votes
By Design

Memory leak after editing a script

Assets Management

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Sep 22, 2013

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Version/s: 4.2.1f4

After script is edited and the focus is returned to Unity editor, Unity starts leaking memory rapidly. Tested and reproduced with An... Read more

0
votes
Fixed

Unity splashscreen does not respect Windows Phone 8 device orientation

WP8

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Sep 22, 2013

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Version/s: 4.3.0b3

No matter what default orientation is set, Unity splash screen will be shown in portrait orientation. Steps to reproduce:1. Open or ... Read more