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Animated Materials turned on causes CPU usage of 30-50%
To reproduce:1. Open any project2. In scene view either turn on effects, or under effects turn on Animated Materials3. In Activity M... Read more
Prefab revert does not register an undo state
To reproduce:1. Create a new project.2. Turn the default Main Camera into a prefab.3. Change something of the prefab instance, like ... Read more
Dope sheet and animation view don't carry on the key frame selection
Repro steps:1. Select a frame in dopesheet and switch to the Curve view - the red marker has the same position as before in the Dope... Read more
Vertical lines are missing with certain number of frames
Repro steps:1. Create a new animation2. Set the Samples to 60 - the vertical lines separating the frames are there3. Set the Samples... Read more
Adding a New Animation - by replacing the existing one - causes an empt...
Repro steps:1. Add a New Animation to an object, open the Animator Controller to see it has a state with that clip assigned3. Now [C... Read more
Custom property drawer for scriptable object reference
Custom property drawer for scriptable object reference incorrectly appears for MonoScript reference within scriptable object instanc... Read more
Crash in Animator while attempting to use the PlaymodePersist package wi...
Steps to reproduce : - import the project attached- go to Textures and select all the sprites- drag them in the scene view- create a... Read more
2D collision filtering is broken
2D collision filtering is broken.Regression - not present in 4.3.0b2 and 4.3.0b1Reproduced only on 4.3.0b32) How can we reproduce it... Read more
Using camera.current sometimes crashes Unity
To reproduce:1. Open FirstProject2. Open MyScene3. Enter play mode a few times. Unity should crash. If it does not crash, try closin... Read more
PolygonCollider2D colliders are incorrectly generated from sprites with ...
PolygonCollider2D colliders are incorrectly generated from sprites with 90 degree corners. 2) How can we reproduce it using the exam... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Incorrect rotations on bones when importing FBX animations with a Humanoid Rig
- Render Graph Viewer “Pass List” section is flickering when resizing vertically and the Render Graph Viewer window is docked
- Render Graph Viewer Capture button plays the click animation but does not do anything when the Capture button is pressed with the “Enter” key on the keyboard
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically
- Celestial bodies order remains unchanged when the Distance setting is modified