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0
votes
Duplicate

[Preview Data]Importing the attached MP3 file throws error related to pr...

Audio

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Apr 25, 2016

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Version/s: 5.4.0b16

Steps to repro:1. Launch Unity2. Import the attached MP3 file into Unity3. On import, note that an error is thrown in the console re... Read more

0
votes
Fixed

[FSBTool and Unity][Crash] Importing a very small wav file crashes FSBTo...

Audio

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Apr 25, 2016

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Version/s: 5.4.0b3

Steps to repro:1. Launch Unity2. Import the attached wave file which is a very small file Note that FSBTool crashes on 5.4.0.b16 But... Read more

0
votes
Fixed

[Win] Light & reflection probes set to OFF in mesh renderer after upgrade

Global Illumination

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Apr 25, 2016

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Version/s: 5.4.0b16

To repro:1. Open attached project RefProbesUpgrade2. Open scene baked3. Select sphere4. Notice that both light and reflection probes... Read more

1
votes
Fixed

[Lightmaps][MSE][Build] LoadSceneAsync Additive and changing active scen...

Global Illumination

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Apr 21, 2016

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Version/s: 5.3.4p4

Steps to reproduce:1. open users attached project2. build standalone3. Load A4. Load B5. Set B active6. Load C7. Set C active - Ligh... Read more

0
votes
Fixed

[Shuriken/WebGL] Particles ignore collider in WebGL

WebGL

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Apr 21, 2016

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Version/s: 5.3.4f1

Steps to reproduce: Project:1. Open attached project2. Open the 'DemoScene2D' scene in 'Assets/WeatherMaker/Demo/'3. Build and Run w... Read more

3
votes
Fixed

[SceneManager/GI] Application not responding during SceneManager.LoadSce...

Global Illumination

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Apr 22, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1. Open "LightingDataLoading" project2. Open "Start" scene3. "Build and run" this project4. Push button "Load sce... Read more

0
votes
By Design

Moving a NavMesh OffMesh link's postion does not change it

AI

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Apr 24, 2016

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Version/s: 5.4.0b16

Steps to reproduce:1. Open "Case-791250 repro" project2. Open "1" scene3. Play the scene and switch to Scene window4. Select one of ... Read more

0
votes
Fixed

[iOS][Metal] Custom shader compilation fails when using Metal graphics A...

iOS

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Jan 12, 2016

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Version/s: 5.3.1p1

Steps to reproduce: 1. Open the attached project2. Set the graphics API for iOS to 'Metal' (should be set by default)3. Build for iO... Read more

0
votes
By Design

WebGL build System.StringComparison.OrdinalIgnoreCase is case sensitive

WebGL

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Apr 25, 2016

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Version/s: 5.3.3p1

Steps to reproduce:1. Open "case_791466- repro" project2. Open "Test" scene3. "Build and run" WebGl build4. Open javaScript console ... Read more

1
votes
Fixed

[HLSLcc] GLES3 compiler produces incorrect code when comparing a boolean...

Shaders

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Apr 25, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1. Open attached "Case 791476 repro" project2. Select "test.shader" shader and click "Compile and show code"3. In... Read more

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