Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2019.4.X, 2020.1.X
Votes
2
Found in
2017.1.0p5
Issue ID
991861
Regression
No
LeftShift and RightShift presses are not registered in Event.current.keyCode
To reproduce:
1. Open the project, attached by the tester ("KeyCodesBug.zip")
2. Left click in the Scene view and drag
3. While dragging the mouse, press right shift or left shift
4. Notice that left shift or right shift doesn't appear in the console
5. Press any other key
6. Notice that the key appears in the console
Expected: Right or left shift key presses are registered as the Editor events
Reproduced in 5.5.5p1, 5.6.5f1, 2017.1.0p5, 2017.2.1p3, 2017.3.0p4, 2018.1.0b5
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on PrepareDrawShadowsCommandStep1 when entering the Play Mode in a specific project
- Physics Layer Collision Matrix's Layer names, checkboxes and hover highlights become misaligned when the Editor's UI Scaling gets changed
- Light/shadow information on an edge of a Terrain tile creates a seam with an adjacent Terrain tile when baking a LightMap
- "Missing types referenced from component UniversalRenderPipelineGlobalSettings on game object UniversalRenderPipelineGlobalSettings..." warning is thrown after switching the Platform to tvOS
- “Metal: Error creating pipeline state (Universal Render Pipeline/2D/Sprite-Lit-Default): Vertex attribute BLENDINDICES0(5) of type uint4 cannot be read using MTLAttributeFormatFloat2 (null)“ when setting GPU Skinning to GPU after opening the project
Resolution Note (fix version 2019.4):
Fixed in: 2019.4.10f1