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[Editor] Crashes on Undo after creating a Non-empty Child GameObject.
Crashes on Undo after creating a Non-empty Child GameObject. Steps to Reproduce:1. Create new Game object2. Create a child non-empty... Read more
Misleading 'Project folder or disk is read only' error when trying to op...
To reproduce:1. Create project in partition in almost filled up drive2. Force quit when message 'No space left on device' will be th... Read more
[Mobile] _CameraDepthTexture renders a default UnityDefault2D texture
Reproduction steps:1. Open the attached project.2. Play the 'main' scene in the Editor.- You should see a sphere in the Game View.3.... Read more
Unity crashes at GfxDeviceD3D11Base::BindBuffersForDraw when LinerRender...
How to reproduce:1. Open given Unity project2. Enter "main" scene3. Enter play mode4. Unity crashed Reproducible with: 5.5.5p1, 5.6.... Read more
Warning not accounting for the first variable when multiple variables ar...
Steps to reproduce:1. Open attached project "FaultyWarning"2. Open Scene "Scene"3. RMB click on Script "Repro.cs"->Reimport4. Che... Read more
Duration doesn't change when changing Particle System Sub emitter's part...
To reproduce:1. Open project attached2. In Hierarchy window, select Particle System3. In scene window, press Simulate to simulate pa... Read more
Identical objects are sorted differently in the Tilemap with the same se...
Identical objects are sorted differently in the Tilemap with the same settings 1. levelScenes > load 'level_7'2. Place a green wa... Read more
IDbCommand ExecuteNonQuery method rapidly allocates memory
Reproduction steps:1. Download project "MemLeak.zip" and open in Unity2. Open scene "memtestscene"3. Open Task Manager4. Enter Play ... Read more
[Collab] Null Reference Exception errors are thrown when using Collabora...
1. Create a new Unity project and open it2. Right click on Project tab and add another Project tab (Add Tab --> Project)3. Close ... Read more
Changing the parent of an object with a collider component to a Composit...
Steps to reproduce:1. Open attached “ColliderParent.zip” Unity project2. Open scene “Example”3. Enter Play mode4. Click the red butt... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open