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[CPU PLM] Radeon Pro denoiser does not work upon the first bake using CP...
Steps to reproduce: 1. Open an existing project 2. Make sure that Radeon Pro denoiser is selected 3. Make sure that lightmapper is ... Read more
Changing display resolution or orientation causes black borders and inco...
How to reproduce: 1. Open the attached "case_1191897-FullscreenTest(edit).zip" project 2. Load "SampleScene" 3. Go to Build Settings... Read more
[Cinemachine] ArgumentException error is thrown on selecting Cinemachine...
ArgumentException error is thrown on selecting CinemachineStateDrivenCamera preset asset after deleting StateDriven Camera in Hierar... Read more
[Cinemachine] ArgumentNullException error is thrown on selecting Cinemac...
ArgumentNullException error is thrown on selecting CinemachineBlendListCamera preset asset after deleting BlendList Camera in Hierar... Read more
[macOS]Cloud Diagnostics and Analytics services do not work when enabled...
How to reproduce: 1. Open the attached CloudDiagPreProcessorRepro.zip project 2. Run build via BUILD/BUILD OSX custom menu item 3.... Read more
[Shader Graph] Shaders from Shader Graph don't work on UI with Canvas "R...
Reproduction steps: 1. Open "1193291" project 2. Notice that the Image has Perlin Noise 3. Select the "Canvas" Game Object -> "Canva... Read more
Universal Renderer features: "Layer Mask" and "Shader Passes" repeated t...
Reproduced on Master, 7.1.2, and 6.9.1. Could not repro in earlier versions due to the renderer features UI being broken, preventing... Read more
HDRP: Unlit shader: plugging anything into the "vertex normal" input cau...
Reproduces on 7.1.2 release in 2019.3.0b7 (9946d7a66754) Reproduces on Master (c8429fe28e) Repro steps: 1. Use a project with HDRP ... Read more
[macOS] Editor throws ProjectSettings.txt file is corrupt warning when s...
How to reproduce: 1. Start a new or existing project 2. Open console window Expected result: No warnings are thrown Actual result: ... Read more
[Android][2017.4] Editor doesn't update NDK's directory when using Edito...
Repro steps: 1. Open attached project and clear the NDK location in Preferences -> External Tools 2. Close and re-open the project 3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TextMeshPro Shader "Mask" field does not update in Inspector when changing value
- Changing URP settings when a Shader Graph is open throws errors and renders the opened Shader Graph Asset useless
- GameObject cannot be renamed when right clicked and a different Editor window is in focus
- Objects are cleared when preloading a Pool during startup functions with Domain Reload disabled
- The text underline partially disappears when the bold effect is applied with certain fonts in the UI Builder