Search Issue Tracker

0
votes
Fixed

[ImageEffects] FXAA/SMAA causes build fail with "marked with HideFlags.D...

Image Effects

-

Feb 11, 2016

-

Version/s: 5.4.0b4

FXAA and SMAA cause build fails with "marked with HideFlags.DontSave but is included in the build". Repro: 1) Open project and build... Read more

2
votes
Fixed

Sprite is rendered differently in Game and Scene View when LUT size is d...

-

Jul 13, 2023

-

Version/s: 2021.3.28f1, 2022.3.5f1, 2023.1.4f1, 2023.2.0a23, 2023.3.0a3

How to reproduce:1. Open the “IN-46536_repro.zip“ project2. Open the “Game“ scene and observe the “Background“ GameObject3. Switch t... Read more

1
votes
Fixed

Very high CPU and GPU usage when 2 game views are visible at the same time

-

Aug 01, 2023

-

Version/s: 2022.3.5f1, 2023.1.5f1, 2023.2.0b1

Reproduction steps:1. Open the attached project “2GameViews”2. Open Task Manager3. Separate the two Game views so they would be both... Read more

0
votes
By Design

[iOS]Terrain has graphical artefacts when Draw Instanced is enabled and ...

Metal

-

Mar 24, 2020

-

Version/s: 2019.2.17f1, 2019.3, 2020.1, 2020.2

How to reproduce:1. Open the attached test1.zip project2. Build for iOS and deploy the Xcode project to the device Actual: Terrain h... Read more

1
votes
Active

Mouse delta accumulates error during panning when using Mouse.current.de...

Package: Input System

-

Oct 21, 2025

-

Version/s: 1.15.0

Reproduction steps:1. Open the attached “IN-121192.zip” project2. Open the “SampleScene” scene3. Enter Play mode4. Click “Use Mouse.... Read more

0
votes
Fixed

[Humanoid][Avatar] AvatarBuilder.BuildHumanAvatar sets NaN positions wit...

Animation

-

Nov 22, 2019

-

Version/s: 2019.2.13f1

Steps:1. Open user's attached project ("DebugScaling.zip")2. In Hierarchy, disable "Sacha" game object and enable "MorphSuit" or "Fe... Read more

1
votes
Active

Microsoft Surface Device freezes when detaching and reattaching physical...

-

May 27, 2025

-

Version/s: 2022.3.61f1, 6000.0.48f1, 6000.1.2f1, 6000.2.0a10, 6000.4.0a1, 6000.5.0a1

Reproduction steps: 1. Open the attached project “ReproProject“2. Open the “SampleScene“3. Build the Standalone Player for Windows4.... Read more

0
votes
Fixed

[SerializeReference] Failure to add managed reference to List the first ...

Asset - Importers

-

Sep 03, 2019

-

Version/s: 2019.3

1) Open attached project 2) Create a GameObject and add the Test component. 3) Press `Add`. Notice 1 error is thrown: - Cannot set a... Read more

0
votes
Fixed

Using TryDequeue on an empty NativeQueue stops the queue from receiving ...

Package: Unity Native Collections

-

Jul 31, 2019

-

Version/s: 0.1.0

How to reproduce:1. Open the attached "NativeQueue Test.zip" project2. Open "SampleScene"3. Enter Play mode and inspect the console ... Read more

0
votes
Fixed

OS X: Entering "~" in location when creating new project, creates projec...

Connect

-

May 10, 2015

-

Version/s: 5.2.0

Tested on Unity 5.2.0 (UnityAds branch) 1. Start Unity2. Create new project3. Enter project location "~/Unity/Test"4. Click Create b... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.