Search Issue Tracker
Active
Under Consideration for 2021.3.X, 2022.3.X, 6000.0.X, 6000.1.X, 6000.2.X, 6000.3.X
Votes
0
Found in
2021.3.50f1
2022.3.62f1
6000.0.49f1
6000.1.3f1
6000.2.0b1
6000.3.0a1
7000.0.0a27
Issue ID
UUM-105133
Regression
No
Android build fails when StreamingAssets contains 998 or more files
Reproduction steps:
1. Open the attached “IN-99596” project
2. Build the Android Player
3. Observe the Console
Expected result: The Player builds successfully
Actual result: The Player build fails
Reproducible with: 2022.1.0a3, 2022.3.62f1, 6000.0.49f1, 6000.1.3f1, 6000.2.0b1
Reproducible environments: Windows 11 (by reporter), macOS 15.4.1
Note: Deleting 4 random assets from the “StreamingAssets” folder makes the build successful
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on "The GUID inside 'Assets/asset.png.meta' cannot be extracted by the YAML Parser." when opening the project
- Shadows disappear when looking at a certain angle in Scene view and using Cloud Shadows with Volumetric Clouds
- StackOverflowException freezes or silently crashes the Editor
- Microsoft Surface Device freezes when detaching and reattaching physical keyboard attachment to a Microsoft Surface device in Standalone Player for Windows
- Shadows are cast with artifacts on GameObjects when the light type is set to Point
Add comment