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Linux Download Assistant Deletes installation folders and data inside it...
Steps to reproduce:1. Download the download assistant: http://beta.unity3d.com/download/2ca68d182788/public_download.html2. Open the... Read more
[Vuforia] World Center Mode - CAMERA ignores AR camera's rotation when ...
This makes it impossible to set the scene in such way, that ImageTarget would be projected on X-Z axis with the camera above with th... Read more
Parenting object when Inverse Kinematic is used causes physical object s...
To reproduce:1) Open attached project and scene2) Play it Expected steps:3) Click Start IK4) Click Stop IK - notice the hand movemen... Read more
[SceneView] SceneView picking is inconsistent and does not allow clickth...
Steps to reproduce:1. Open user attached project2. Open sceneview_picking_with_prefabs3. Select the child "only_water_pickable_000" ... Read more
[Tilemap] Grid component doesn't render when the values in CellSize/Cell...
Description:Grid component doesn't render when the values in CellSize/CellGap are changed Steps to Reproduce:1. Create a New Project... Read more
Firebase crash on Firebase_Auth_CSharp_FirebaseUser_DisplayName_get
How to reproduce:1. Open the attached project2. Open the "Signup" scene3. Press Play4. Press the "Login" button Actual result: Unity... Read more
PackedMemorySnapshot: Nested types lack type of parent
To reproduce: Open user attached project Click in top menu bar "BugReport > Open TestCode Window" Click Capture Memory 'Editor' b... Read more
[Collab] Commit message is lost if another team member pushed changes wh...
To reproduce:1. Create a new project2. Push to Collab3. Download project on 2nd machine4. Create script on both machines5. Write com... Read more
TileMapCollider2D is ignored when colliding in built project
To reproduce:1. Open user's attached project2. Walk around (WASD) to check collision3. Build project for any platform, walk around E... Read more
Crash on Rigidbody::CleanupInternal on disabling GameObject with Rigidbo...
The crash appears only if both parent and child GameObjects have a Wheel Collider component and the parent GameObject has a Rigidbod... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux] UI picking is offset to the left when Reference DPI and Fallback DPI differ
- Scrolling in a default ScrollView in WebGL builds is slower when compared to other platform builds and the Editor
- Physics 2D Manager documentation page is missing
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked