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Crash with Assertion failed on expression: ‘m_Shape == NULL’ when exitin...
Reproduction steps: 1. Open the user's attached project 2. Open scene 'Scenes/NetworkingTest' 3. Enter Play mode 4. Tap on 'Host (Se... Read more
Sub Graph node is showing a "Validation" error when it has a keyword
How to reproduce: 1. Open project "empty.zip" 2. Open "TestShaderGraph.shadergraph" (Assets>TestShaderGraph) 3. Observe the "TestSub... Read more
[macOS] Text input lags by one keystroke when inputting text in the Editor
How to reproduce: 1. Open the attached project "bugRepro" 2. In the Project window, right-click the Material "renameMe" and select R... Read more
Crash with ScanAssemblyForAttributesAndInterfaceImplementations when ope...
Reproduction steps: 1. Open the user's attached project Expected result: Project opens Actual result: Project crashes Reproducible... Read more
Unity crashes when opening an animation preview
Reproduction steps: 1. Open user-submitted project 2. Select ".._Default" GameObject In the Hierarchy 3. Open Animation Window (Wind... Read more
Duplicate Key Ids are generated in the Localization Table when imported ...
Steps to reproduce: 1. Open the attached project "1366174.zip" 2. Select Localization>TestTable in the Project window 3. Press 'Open... Read more
Worldspace canvas is not visible under occlusion culling
Reproduction steps: 1. Download and open the attached "My project.zip" project 2. In the Hierarchy window, select the "Main Camera" ... Read more
Selection outline is wrong when using Mask Interaction
How to reproduce: 1. Open attached project 2. In Hierarchy select Trail, make sure Trail Renderer component Mask Interaction is set ... Read more
[URP] Smoothness value of Material changes from 0 to 0.5 when upgrading ...
How to reproduce: 1. Open the attached "case_1370665" project 2. Select the URP Asset in the "Edit -> Project Settings -> Graphics -... Read more
[Shader Graph] NullReferenceException is thrown when saving a Shader Sub...
How to reproduce: 1. Open the user-submitted project 2. In the project window, open the Shader Sub Graph "New Shader Sub Graph" (Ass... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1