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Scaling root does not scale character with Optimize GO enabled
Scaling the character's root does not give the expected result when Optimize Game Object is enabled on a Humanoid rig (Inspector >... Read more
Mouse delta accumulates error during panning when using Mouse.current.de...
Reproduction steps:1. Open the attached “IN-121192.zip” project2. Open the “SampleScene” scene3. Enter Play mode4. Click “Use Mouse.... Read more
[Outputs] 'InvalidCastException: Specified cast is not valid.' when usin...
Repro steps:1. Create a new VFX or open an existing one.2. Create any Mesh context (i.e. Output Particle Mesh, Output Mesh, etc.)3. ... Read more
Mouse device is disabled in Play Mode when the "Device Simulator" tab is...
Reproduction steps:1. Open the attached “IN-101730.zip” project2. Open the “SampleScene”3. Make sure the “Simulator” tab is present ... Read more
[UI] Object shown as missing if removing component from a gameobject, On...
- Add a UI Button to a scene- Add an empty gameObject, e.g. GO1- Attach a script or amy other component e.g. BoxCollider to GO1- For... Read more
[32-bit] Unity crashes on play when loading 32-bit DLL file
To reproduce the bug please follow the steps1. Open "case_693215-DraglineWrapper" project on 32-bit Unity2. Open "dragline" scene3. ... Read more
[Remote Config] User isn't notified about settings/ rules getting discar...
User isn't notified about current settings or rules getting discarded when changing the Environment or closing the Remote config win... Read more
Physics.BakeMesh called on the same mesh from multiple threads can lead ...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode Expected result: Editor doesn't cr... Read more
[Postprocessing ] HDRP postprocessing sample conflicts with Unity Postpr...
The postprocessing sample under HDRP package conflicts with PostProcessing unity package in package manager. Refer the attached scre... Read more
Cycling between objects with Custom Editor script's materials results in...
How to reproduce:1. Open attached project "Material_errors_stripped.zip" and scene "SampleScene"2. In Hierarchy window, expand "BUG"... Read more
All about bugs
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