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Won't Fix
Won't Fix in 6000.2.X
Votes
0
Found in
2022.3.62f1
6000.0.50f1
6000.1.6f1
6000.2.0b4
Issue ID
UUM-107998
Regression
No
Mouse device is disabled in Play Mode when the "Device Simulator" tab is present as an inactive tab and Game view is not maximised
Reproduction steps:
1. Open the attached “IN-101730.zip” project
2. Open the “SampleScene”
3. Make sure the “Simulator” tab is present but not active
4. Open the Game view tab
5. Make sure “Play Focused” or “Play Unfocused” is selected in the Game view toolbar
6. Enter the Play mode
7. Hover/click on the button
Expected result: “Click” log is visible in the Console and the button is interactable
Actual result: The button is not interactable due to the Mouse Device being disabled
Reproducible with: 2022.1.0a1, 2022.3.62f1, 6000.0.50f1, 6000.1.6f1, 6000.2.0b4
Reproducible on: Windows 11
Not reproducible on: no other environment tested
Notes:
- Does not reproduce if the Game view is maximised after entering Play mode or “Play Maximized” is selected in the Game view toolbar
- To observe the Device being disabled, go to Window > Analysis > Input Debugger. Expand the Devices tab and right-click on the Mouse device to select “Open Device Debug View”, where it shows the state of the device
- Does not reproduce in the Player or when forcing to enable the device via script
- If this is intended, it would be beneficial to have some kind of feedback if the device is disabled
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Resolution Note:
Thank you for reporting a bug to Unity.
We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.
Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.
Resolution Note (6000.2.X):
Thank you for reporting a bug to Unity.
We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.
Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.