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[timeline]: ctrl + scroll wheel down zooms in when zooming out timeline ...
To reproduce:1. Open attached project2. In Project window, select zoom.playable3. Switch to Timeline window4. Try zooming out horizo... Read more
Prefab with a ParticleSystem keeps creating duplicate entries into its s...
Steps to reproduce:1. Open attached “SerializationIssue.zip” Unity project2. Open “DrainLifeParticles” prefab in a text editor of yo... Read more
[Shuriken] ParticleSystem's EmitParams.velocity is ignored when 'Shape' ...
Steps to reproduce:1. Open user attached project2. Run the scene3. Select the ParticleSystem game object4. Locate ParticleSystem->... Read more
[New scripting runtime] iOS player with Standard20 profile fails to comp...
1. What happenedTried building a Standard20 iOS player in XCode, but it produced a number of compiler errors instead. 2. How we can ... Read more
[Windows] Can't create a project with UNC style paths
Reproduction steps: 1. Open Unity2. Create a new project3. Project name: Test4. Location: \\127.0.0.1\c$5. "Create project" Expected... Read more
Windows player executable is not large address aware
Regression since 2017.2. Fixed in: 2017.2.2p1, 2017.3.1p3, 2018.1.0b9, 2018.2.0a1 Read more
Custom Property Drawers are not allways called when calling Property Field
To reproduce: 1. Open the project, attached by the tester (propertyDrawerBug.zip).2. Open the "scene" scene.3. Select the "Test" gam... Read more
[ShaderGraph] Terrain's shader becomes pink when distance between camera...
Terrain uses custom shader "PartyPreview.ShaderGraph" from ShaderGraph example project. Steps to reproduce:1. Download 989263_repro.... Read more
Editor crashes when the compute buffer size doesn't match the data type ...
Steps to reproduce:1. Download attached project and open "diffusion" scene2. Enter play mode3. Editor crashes4. Reopen project and o... Read more
Field decorated with a Range attribute defaults to 0 instead of the spec...
Steps to reproduce:1. Open attached “Range.zip” Unity project2. Right-click in Project Window3. Create->Test->RangeAttributeTe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs